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Re: Deadlock on Win32 with SocketPort/SocketService


From: Prochnow, Christian
Subject: Re: Deadlock on Win32 with SocketPort/SocketService
Date: Tue, 9 Sep 2003 11:18:32 +0200
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Am Donnerstag, 28. August 2003 19:22 schrieb Christian Prochnow:
> Hi List,
>
> i got some dead-locking problem on Win32 using the SocketService/SocketPort
> classes.
> When attaching many SocketPort's (eg when multiple connections are pending
> on the listening socket) to a SocketService the application sometimes
> dead-locks in Sync::update(). This problem does not occur on Linux where
> another Syncronization mechanism is used.
> Any ideas ?
>
> Regards,
> Christian Prochnow
>

Ok, 
thanx for the support that doesn't happen on this mailing list. I'm really 
frustrated with commoncpp2 and rewrote every project that used commoncpp2 to 
use my own one: P::Classes (http://pclasses.com). 
The code in commoncpp2 looks awfull and is full of bugs !!

Best regards,
Christian Prochnow

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