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Re: [Bino-list] OpenGL shader error


From: Daniel Schaal
Subject: Re: [Bino-list] OpenGL shader error
Date: Wed, 14 Dec 2016 17:01:21 +0100
User-agent: KMail/5.2.3 (Linux/4.9.0-rc8-amd64; KDE/5.28.0; x86_64; ; )

Hi,

> I can see no error in the shader (video_output_color.fs.glsl).
> The shader code is unchanged for more than four years now and runs on a
> wider variety of OpenGL implementations. I am tempted to blame that
> error on the graphics driver...
> What OpenGL implementation do you use (bino --version)?

Running bino --version gives the following output:

> bino: Benutzte Bibliotheken:
> Cannot connect to server socket err = Datei oder Verzeichnis nicht gefunden
> Cannot connect to server request channel
> jack server is not running or cannot be started
> JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for 4294967295,
> skipping unlock JackShmReadWritePtr::~JackShmReadWritePtr - Init not done
> for 4294967295, skipping unlock
> bino:     FFmpeg:
> bino:         libavformat 57.56.100 / 57.56.100
> bino:         libavdevice 57.1.100 / 57.1.100
> bino:         libavcodec 57.64.101 / 57.64.101
> bino:         libswscale 4.2.100 / 4.2.100
> bino:     LibASS:
> bino:         0.13.4
> bino:     OpenAL:
> bino:         Version 1.1 ALSOFT 1.17.2
> bino:         Renderer OpenAL Soft
> bino:         Vendor OpenAL Community
> bino:     OpenGL:
> bino:         Version 3.0 Mesa 13.0.2
> bino:         Renderer Gallium 0.4 on AMD MULLINS (DRM 2.48.0 /
>                   4.9.0-rc8-amd64, LLVM 3.9.0)
> bino:         Vendor X.Org
> bino:     GLEW:
> bino:         1.13.0
> bino:     Equalizer:

I also tried it using software rendering by setting LIBGL_ALWAYS_SOFTWARE=1 
which uses the following openGL implementation:

> bino:     OpenGL:
> bino:         Version 3.0 Mesa 13.0.2
> bino:         Renderer Gallium 0.4 on llvmpipe (LLVM 3.9, 128 bits)
> bino:         Vendor VMware, Inc.

but I get the same error. I also tried different video files.

I'm also running Debian unstable

Thanks,
Daniel



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