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Re: [Bino-list] OpenGL error 0x0506


From: Martin Lambers
Subject: Re: [Bino-list] OpenGL error 0x0506
Date: Sun, 23 Oct 2011 10:57:55 +0200
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.23) Gecko/20110922 Thunderbird/3.1.15

Hi József!

On 23/10/11 09:19, József CZOMPÓ wrote:
> I have some trouble to make bino3d work. First compile, i get garbaged screen 
> when try to play any moive. Second i compiled with
> --enable-debug and i get this message: "video_output.cpp, function 
> update_subtitle_tex, line 402: OpenGL error 0x0506."

Thanks for including detailed version information.

The problem may likely be the OpenGL implementation:

> address@hidden src]$ cat /etc/redhat-release
> Fedora release 14 (Laughlin)
> 
> glxinfo:
> direct rendering: Yes
> OpenGL vendor string: X.Org R300 Project
> OpenGL renderer string: Gallium 0.4 on RV570
> OpenGL version string: 2.1 Mesa 7.9
> OpenGL shading language version string: 1.20

Bino is known to work with later versions of Mesa and this driver. Maybe
there is a bug somewhere, or an incomplete feature.

Of course there may also be a bug in Bino. You could add lots of
'xgl::CheckError(HERE);' lines to find out where exactly the OpenGL
error comes from, and maybe we can fix or work around the problem. But
I'm not optimistic...

Regards,
Martin



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