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[Bino-list] bino native patch for XBMC


From: Robert Pliszko
Subject: [Bino-list] bino native patch for XBMC
Date: Sun, 19 Jun 2011 11:17:51 +0200
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Hi

I see that nobody writting to this list :-). I have new idea for implement bino with xbmc player. Do you think to write patch which included bino player inside xbmc? I've been reading xbmc forum and nobody from xbmc development team think about implement native play 3d soon. It's good time to do it!

I've been writting plugin 3d for xbmc using bino on python (it's working) but:
a) I have to run bino as outside programm
b) I have to use minimal windowmaker (fluxbox) to handling bino
c) I have to use separated drive of remote control (sometimes doesn't work correctly with running xbmc)

So, if bino player exist in xbmc we could use a lot of functions from xbmc like the same drive of remote control, the same window xbmc (we don't need install new windowmaker), and lots. I think it is good point to consider it, especially bino is the best free player as I ever saw :-).

I'm not programmer on c, but I can explaine how I resolved "connection" bino with xbmc via python.

I'm waiting for suggestions.

Robert

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