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RE: [Axiom-developer] documentation

From: C Y
Subject: RE: [Axiom-developer] documentation
Date: Thu, 27 Oct 2005 10:58:00 -0700 (PDT)

--- "Page, Bill" <address@hidden> wrote:

> On Thursday, October 27, 2005 9:07 AM C Y wrote:
> > ... 
> > Hmm - I'm getting the initial screen, but then when I press
> > next I get a black screen.  Maybe my work machine's flash
> > install is too old?
> According to the Wink web site:
> "Generated flash file plays in Flash players from version 3
> and above ... "
> Which of the other screencasts work for you?
>   This one is silent, with just balloon markup.

Get initial screen, but when I click next everything goes white.
>   This one is silent, made using pyvnc2swf. No markup. I think
>   it is in SWF "video" format. This might be a problem. From
>   "The second encoding method, "video" provides a smaller SWF
>   movie. This is, however, not recommended to use within
>   for two reasons: This type of encoding is only supported by
>   Flash Player version 7 or newer."

Actually, that one works perfectly.  

>   This is the same as pamphlet-2 (vncswf) but with a soundtrack
>   added using pyvnc2swf/

I get a prompt asking if I want to install Flash 8.

>   The latest one was made using Wink but with a soundtrack
>   added using SWFtools
> I am not sure whether adding the soundtracks affects what
> version of SWF is needed.

Screen goes black when I click next.

> > ...
> > > 
> > > So, do you have any ideas for other "productions" and
> > > about how we should package these things?
> > 
> > The first idea that comes to mind for this format is a 
> > demonstration of the draw command and interactive tools it
> > pops up, but that would require wink on Linux.
> Unless Tim gets to it first, I could try something like
> that this weekend.

Cool :-).

> > Out of curiosity, what hardware are you using to record your
> > voice?
> So far none of my SWF screencasts are using voice. The
> soundtrack has been derived from pre-recorded sources. But
> on other hardware (not available where I am now) I have used
> voice recognition software. But after some intense experiments
> experiments I don't use it much anymore - I found that I
> "think better" when I am typing rather than speaking. Must
> be the way my brain is wired or something. :) But in that
> case I started with the usual duplex CreativeLabs SoundBlaster
> card with a cheap quality headset with mic.

I usually don't worry about voice recognition - I was thinking more
about voice overs for movies :-).

> > Voice recording was one thing I've never set up - never had
> > the hardware.
> It's easy and cheap on Windows. On up-to-date Linux distributions
> its now also pretty easy. Windows still has the widest range of
> audio/visual software but recently the software on Linux seems
> to have made some major advances.

Ah, good.  Definitely don't plan on installing Windows anytime soon.

> > Can one get decent sound quality with inexpensive hardware? 
> Short answer: "No." :(  But of course it depends on what you
> want to do and what you mean by "inexpensive". If you want to
> do reliable voice recognition, the most expensive part would be
> the microphone (maybe $200?). You really need something with good
> ambient noise cancellation and frequency range - more or less
> studio quality. A headset mic (e.g. the kind you get on a hands
> free cell phone) is not likely to give good results. But if all
> you want to do is add a voice over soundtrack to a SWF screencast,
> then probably just about anything will do. A $25 audio card
> and a $15 headset with mic should be fine.

Cool.  Voiceover would be all I'm after.  Don't know if I'll ever be
making any movies, but it would be nice to be able to do voice on them.


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