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Re: [avr-gcc-list] Align attribute in gcc requiring alignment of 2 for X


From: David Brown
Subject: Re: [avr-gcc-list] Align attribute in gcc requiring alignment of 2 for Xmegas with USB.
Date: Thu, 22 Nov 2012 11:16:16 +0100
User-agent: Mozilla/5.0 (Windows NT 5.1; rv:17.0) Gecko/17.0 Thunderbird/17.0

On 22/11/2012 11:04, Georg-Johann Lay wrote:
David Brown wrote:
Georg-Johann Lay wrote:
Thomas, George schrieb:

I checked the patches of the fix in PR53448

Even when the requested alignment in greater than the
BIGGEST_ALIGNMENT (considering it to be 2 for Xmega and 1 for other
devices), we are not producing a warning to the user that he is
trying to align more than the required. Is this behavior right ?

Yes.

Should the warning be there in this case ?

No.  If alignment is bigger than BIGGEST_ALIGNMENT, then code will still
be all right; just a bit more memory consuming.

However, some hardware might need a more restrictive alignment, you
named an example.  To arrange for that, the user can align data by hand.

This align-by-hand will be an exception and is not commonly needed for
code that runs on xmega.

On a strict-alignment platform like ARM, you would set BIGGEST_ALIGNMENT
to 32 or maybe even 64 for 64-bit ARMs.

If alignments are less restrictive than BIGGEST_ALIGNMENT you will get
wrong code, e.g. for variables located in memory.  Because on AVR there
are no restrictions, BIGGEST_ALIGNMENT is 8.

In the case where the user wants to align, say, an I/O buffer, she can
use the alignment attribute to arrange for that exception to the rule,
and no diagnostic should be issued then because the user explicitly
asked to align the object.

Johann

Forgive me for my ignorance here, but what use is "BIGGEST_ALIGNMENT"?

Each type has a /minimum/ alignment and a /preferred/ alignment,
dependent on the type, its size, the target cpu, and perhaps other
details (such as memory buses or other internal structures).  For
example, a 32-bit int might require 4-byte alignment on one target, but
be fine with 1-byte alignment on another, and on a third target it might
work okay with 1-byte alignment but be faster with 4-byte alignment.

On the other hand, there are times when the user explicitly wants to
/increase/ the alignment of an item, using the "align" attribute.  I
can't remember having used this on an AVR, but I've used it on other
processors, such as to align data with cache lines or to match DMA
buffers.  And I could imagine uses on an AVR also - if you want a fast
circular buffer or lookup table, you might use 256-byte aligned 256-byte
arrays to allow you to do indexing using 8-bit calculations instead of
16-bit.

I /love/ compiler warnings, and enable almost all of them - but if I
explicitly use an "align" attribute to align data at 256 bytes, I don't
want a warning telling me it is unnecessary, or bigger than
"BIGGEST_ALIGNMENT".  And I certainly don't want a warning telling me
the compiler is refusing to match my requirements just because it is
bigger than "BIGGEST_ALIGNMENT".

So where does "BIGGEST_ALIGNMENT" fit in?

For BA, see the internals at [1].  To grasp the full meaning you want to have a
look at the compiler sources.

Johann


[1]
http://gcc.gnu.org/onlinedocs/gccint/Storage-Layout.html#index-BIGGEST_005fALIGNMENT-3881


I've tried a little research (though I certainly haven't looked at everything - just started with google and worked from there). I have found a couple of cases where it is used. If you specify "__attribute__((aligned))" without any explicit value, the object is aligned to BIGGEST_ALIGNMENT. A number of other settings, such as MAX_OFILE_ALIGNMENT, default to BIGGEST_ALIGNMENT.

Assuming MAX_OFILE_ALIGNMENT is set to a larger value (so that the "aligned" attribute will work), I can't see any reason for BIGGEST_ALIGNMENT to be larger than 1 byte on the AVR.

But I think I still haven't grasped the point of BIGGEST_ALIGNMENT. I guess I'll have to do some more reading this evening.

mvh,.

David






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