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[Advent-devel] uses of advent

From: Frank W. Samuelson
Subject: [Advent-devel] uses of advent
Date: Sun, 20 Oct 2002 22:47:25 -0600
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.0.0) Gecko/20020607

I've been thinking of using advent to make some maze games
for my son, where he must make a character walk through a
maze.  From the cosmos example, making a 2-D maze seems relatively simple.

But I was wondering if there is a way to do something like this:
where the shaded region is a bridge, for example.  The
character can both walk on the bridge and under the bridge,
but not off the sides.

Of course the graphics/animation is all still 2D, but
the layout is not.  Is there an easy (or hackneyed)
way to do this?  Ladders seem managable,  once I figure
out how to change the animation when moving along a different
specific sections of the scene.

Any help is appreciated.  Thanks.


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