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Re: [Adonthell-devel] OSX binary

From: Kai Sterker
Subject: Re: [Adonthell-devel] OSX binary
Date: Thu, 16 Jun 2016 22:01:24 +0200

On Thu, Jun 16, 2016 at 10:25 AM, Kai Sterker <address@hidden> wrote:
I assume there is a slight chance that it runs on 10.10, but most likely not on 10.7 and definitely not on 10.6. But I should have it compatible with 10.6 by the end of today.

RC3 is available, which I have run successfully on 10.6.8 and 10.11.4. That should mean it also runs on anything in between.

OSX build scripts are now complete and everything setup for an eventual release build, I'd say. Now the same exercise needs to be done for Windows :-(

In playing around a bit, I did find some more things with which I am not entirely happy, like transitions between scenes sometimes showing garbage instead of fading in from black, and the labels in the option menu not properly changing their size to fit the new setting.

So more things to fix ...


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