|Subject:||Re: [Adonthell-devel] Porting to SDL2|
|Date:||Sat, 4 Jun 2016 22:33:31 +0200|
* switching between Window and Fullscreen must be implementedThat'll be today's task, together with introducing the Letterbox mode and some provisions for multi-monitor setups (should be able to at least pick the display on which to go fullscreen).
* some flickering while scrolling needs tracking downI am wondering if this has something to do with flipping the render buffer at the wrong time. So I am thinking about enabling VSync and upping the framerate from 50 to 60. Since on my new PC it only takes about 1% CPU on average, that shouldn't be too bad ;-).
There is one larger task related to the text rendering, due to a change in the scaling implementation. [...] I guess that returning to the v0.3 way of scaling everything upfront is the better approach. While this makes scaling a bit less elegant, it'll avoid unnecessary complexity elsewhere.
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