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[Adonthell-devel] Audio feedback
From: |
Josh Glover |
Subject: |
[Adonthell-devel] Audio feedback |
Date: |
Wed, 27 Jun 2012 20:41:45 +0200 |
Hej Kai och alla,
I've finished implementing the ability for buttons to click when you
press them. The way I did it was introduce an ANY_SOURCE to the
ui_event class, which allows event handlers to be registered for
events of a specified type coming from any widget.
Before merging to master, I wanted to get a quick design / code review
from you or anyone else who is interested. Here's the patch:
https://gist.github.com/3005315
For those of you with a computer, you can checkout the
gui-audio-feedback branch:
https://github.com/ksterker/adonthell/tree/gui-audio-feedback
Run worldtest to hear the excitement. You should hear the background
music fade in as worldtest starts. Enter a conversation with the guy,
and you should hear clicks as you select responses.
Cheers,
Josh
- [Adonthell-devel] Audio feedback,
Josh Glover <=
- Re: [Adonthell-devel] Audio feedback, Chris Frey, 2012/06/27
- Re: [Adonthell-devel] Audio feedback, Kai Sterker, 2012/06/29
- Re: [Adonthell-devel] Audio feedback, Chris Frey, 2012/06/29
- Re: [Adonthell-devel] Audio feedback, Kai Sterker, 2012/06/29
- Re: [Adonthell-devel] Audio feedback, Chris Frey, 2012/06/29
- Re: [Adonthell-devel] Audio feedback, Kai Sterker, 2012/06/30
- Re: [Adonthell-devel] Audio feedback, Josh Glover, 2012/06/30
- Re: [Adonthell-devel] Audio feedback, Kai Sterker, 2012/06/30
- Re: [Adonthell-devel] Audio feedback, Josh Glover, 2012/06/30