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[Adonthell-devel] Recruiting ...
From: |
ksterker |
Subject: |
[Adonthell-devel] Recruiting ... |
Date: |
Tue, 19 Oct 2004 10:03:06 +0200 |
After the issue with v0.3 TTF support is completed, I will finally make a
little update to the website and look into attracting new developers ...
For that I'll generate the v0.4 API doc, add some more info to existing
developer documentation [1] and write a couple of todos (basically stuff
already discussed on the mailing list, like the 'ether' [2], sound system [3],
wheather effects [4] or role playing system [5].
As you see, there are already a number of tasks somebody could take over (and
those are just those I remember). Looking over the list archive should bring
forth some more, I guess.
Anyway, preparing all this might take a week or two, but I hope that it will
lead to success.
I'll also look into using existing engines for gfx or gui, or at least ask
potential developers to do so :).
Kai
[1] http://adonthell.linuxgames.com/development/doc_cvs.shtml
[2] http://lists.gnu.org/archive/html/adonthell-devel/2004-04/msg00001.html
[3] http://lists.gnu.org/archive/html/adonthell-devel/2004-08/msg00003.html
[4] http://lists.gnu.org/archive/html/adonthell-devel/2004-09/msg00002.html
[5] http://adonthell.linuxgames.com/files/rules_v0.5_pdf.tgz
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