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Re: [Adonthell-devel] More insights into OS X compile troubles


From: Kai Sterker
Subject: Re: [Adonthell-devel] More insights into OS X compile troubles
Date: Wed, 23 Jul 2003 13:20:53 +0200

Am Mittwoch, 23.07.03 um 10:45 Uhr schrieb Kai Sterker:

Anyway, libtool does have support for building loadable modules under OS X (though older versions would need some patching for this). So the trick would be telling libtool to build the right kind of thing. That is what I am going to look into now.

Well, I am a bit further now. As it turned out, my libtool installation was broken. (there was an old libtool.m4 file in the aclocal directory, so configure ended up with the wrong libtool macros). Now that this is fixed, compilation worked, to a certain degree at least. I had to remove some libs that gave linking errors because of duplicate symbols. Not sure whether that is a good sign. However, this time all the correct .so were built. Unfortunately, running the tests still results in errors:

python test/inputtest.py gives me:
Fatal Python error: Interpreter not initialized (version mismatch?)

Maybe I shouldn't have installed python 2.3c1, but I thought the new the better.


Running inputtest also fails:
kCGErrorInvalidConnection : CGSNewWindow: Invalid connection
2003-07-23 13:13:49.782 inputtest[21401] _NXCreateWindow: error creating window (1002)
kCGErrorInvalidConnection : CGSSetWindowProperty: Invalid connection
kCGErrorInvalidConnection : CGSInvalidateWindowShadow: Invalid connection
kCGErrorInvalidConnection : CGSSetWindowListAlpha: Invalid connection
kCGErrorIllegalArgument : CGSLockWindowRectBits: Invalid window
kCGErrorFailure : Failed to create window context device.
kCGErrorFailure : CGWindowContextCreate: failed to create context.
2003-07-23 13:13:49.798 inputtest[21401] _initWithWindowNumber: error creating graphics ctxt object for ctxt:0, window:-1
[and so on ...]

Something to do with SDL, I guess. Anyway, things look much better now :).

Kai





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