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Re: [Adonthell-devel] Thoughts on character implementation
From: |
Nils Fohrbeck |
Subject: |
Re: [Adonthell-devel] Thoughts on character implementation |
Date: |
Sat, 08 Mar 2003 12:02:08 +0100 |
This sounds like a good idea. Actually Ben and I had had some thoughts along
that road as well (as far as combat is concerned anyways). Because only the
player characters can gain levels and use items, they are the only only ones
using all the properties, while the monsters would only need very few of them
(as
you said the combat stuff). But then that is probably the way it is done in
almost every PC (and Console) game.