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Re: [Adonthell-devel] Questions about graphics

From: Sasha Kushnirenko
Subject: Re: [Adonthell-devel] Questions about graphics
Date: Wed, 15 Jan 2003 16:20:16 +0300
User-agent: Mutt/1.3.28i


> > Of course, as it seems I am not quite aware of how you plan to do
> > stuff, so the above might be totally wrong :). In that case, you could
> > as well start with some gfx tools to see how gfx are best handled in a
> > GTK app.
> Awright! I'll concentrate on that then.

Hm-m-m It's up to you guys to decide of course, but if you already have
laid out a development plan I would stick to it.  Creating 0.4 engine
skeleton is quite important as well.


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