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Re: [Adonthell-devel] Questions about graphics
From: |
Sasha Kushnirenko |
Subject: |
Re: [Adonthell-devel] Questions about graphics |
Date: |
Wed, 15 Jan 2003 16:20:16 +0300 |
User-agent: |
Mutt/1.3.28i |
Hi,
> > Of course, as it seems I am not quite aware of how you plan to do
> > stuff, so the above might be totally wrong :). In that case, you could
> > as well start with some gfx tools to see how gfx are best handled in a
> > GTK app.
>
> Awright! I'll concentrate on that then.
Hm-m-m It's up to you guys to decide of course, but if you already have
laid out a development plan I would stick to it. Creating 0.4 engine
skeleton is quite important as well.
Sasha.
Re: [Adonthell-devel] Questions about graphics, cirrus, 2003/01/16