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Re: [Adonthell-devel] Intersection test, part 3


From: Kai Sterker
Subject: Re: [Adonthell-devel] Intersection test, part 3
Date: Fri, 18 Oct 2002 22:55:14 +0200

On Fri, 18 Oct 2002 13:56:07 +0200 Alexandre Courbot wrote:

> Now it should work *much* better! Still not perfect though, so if you
> manage to create objects that make it fail, I'd be glad to know.

Haven't found any problems :). It's working really great!

> Anyway this general principle is good enough so I start with the C++
> implementation and rewrite the basics of the map engine with it. Have
> fun!

I'm looking forward to that. The little test script is quite impressing
already, but the same with proper game gfx will certainly rock!

Kai




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