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Re: [Adonthell-devel] Intersection test, part 3
From: |
Kai Sterker |
Subject: |
Re: [Adonthell-devel] Intersection test, part 3 |
Date: |
Fri, 18 Oct 2002 22:55:14 +0200 |
On Fri, 18 Oct 2002 13:56:07 +0200 Alexandre Courbot wrote:
> Now it should work *much* better! Still not perfect though, so if you
> manage to create objects that make it fail, I'd be glad to know.
Haven't found any problems :). It's working really great!
> Anyway this general principle is good enough so I start with the C++
> implementation and rewrite the basics of the map engine with it. Have
> fun!
I'm looking forward to that. The little test script is quite impressing
already, but the same with proper game gfx will certainly rock!
Kai