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Re: [Adonthell-devel] Schedules
From: |
cirrus |
Subject: |
Re: [Adonthell-devel] Schedules |
Date: |
Wed, 01 May 2002 14:23:24 +0000 |
Kai Sterker wrote:
>
> On Tue, 30 Apr 2002 15:17:24 +0000 cirrus wrote:
>
> > Oh right, I wasn't thinking of maps - I thought in the whole game -
> > that could easily be like 1000+ eventually.
>
> I only hope we don't need to write 1000+ dialogues then ;).
>
Well, I was thinking that most would just be generic NPCs with no real
role - just to fill out towns.
-James
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Re: [Adonthell-devel] Schedules,
cirrus <=