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[Adonthell-devel] Gfx error in 32bpp mode


From: Kai Sterker
Subject: [Adonthell-devel] Gfx error in 32bpp mode
Date: Tue, 30 Apr 2002 20:35:16 +0200

Just tried the new binary under Win95 and found that there are problems
with the graphics in 32bpp mode. Those labels in the main menu or
dialogues that are dimmed appear as black rectangles. Don't know if that
is a known bug or not. Both 24 and 16bpp work fine. 8 bit mode simply
crashes, but that shouldn't worry us ;).

Fullscreen doesn't work.

Kai



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