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Re: [Adonthell-devel] Some map engine fresh meat!
From: |
Alexandre Courbot |
Subject: |
Re: [Adonthell-devel] Some map engine fresh meat! |
Date: |
30 Mar 2002 09:59:46 +0100 |
> Well, everything you say sounds good. There's just a thing regarding the
> current alextest: I fear we won't be able to go without more precise
> walkability test. With the square-based movement it wasn't a big issue
> if you couldn't walk right up to some object. But with the new pixel by
> pixel movement, I think it's much worse when you get stuck somewhere,
> where you shouldn't get stuck.
Of course. I just limit to square-large tests for now, because it's much
easier to handle for my tests, but we can't go without pixel-base
walkability too.
Alex.
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