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Re: [Adonthell-devel] Veranda workaround

From: Kai Sterker
Subject: Re: [Adonthell-devel] Veranda workaround
Date: Sat, 19 Jan 2002 17:08:19 +0100 (CET)

On 19 Jan 2002 14:43:58 +0100 Alexandre Courbot wrote
>> Well, have a look at the shot. If you think it is okay, I simply commit my
>> changes, as I have everything working here already. 
> Approved! Please go on, boss! ;) (make sure my changes doesn't conflicts
> with yours - I also had to add an optionnal parameter to switch_submap
> and teleport, which will be useless then.

Okay, it's done and committed. The only thing that remains now is updating
the walkability of the entrance mapobject, so the player can't leave the
veranda. I'm not exactly sure how that objet looks, but it is possible to
add the borders so that you can enter the door from below, but cannot go
up or down as long as you are on the roof:

    |   |
    |   | <-- Wall
    |   | <-- Veranda part
    |   | <-- door part
    |   |


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