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Re: [Adonthell-devel] Veranda workaround

From: Alexandre Courbot
Subject: Re: [Adonthell-devel] Veranda workaround
Date: 19 Jan 2002 14:11:05 +0100

> if that self moving thing can be done (ie the player can't be stopped
> above the entrance) AND it makes saving imposible until the character
> has stopped moving then that sonds like the best solution to me

Actually you could also save - just as anywhere else, as it's the
schedule that will handle that.



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