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[adonthell-commits] master 8c1c406: RENAMED make_bundle.sh to make_osx_b
From: |
Kai Sterker |
Subject: |
[adonthell-commits] master 8c1c406: RENAMED make_bundle.sh to make_osx_bundle.sh for consistency |
Date: |
Fri, 12 Aug 2016 20:01:14 +0000 (UTC) |
branch: master
commit 8c1c40631cfe595ab883633661b42876072879fd
Author: Kai Sterker <address@hidden>
Commit: Kai Sterker <address@hidden>
RENAMED make_bundle.sh to make_osx_bundle.sh for consistency
---
Makefile.am | 2 +-
README.MacOSX | 6 +++---
make_bundle.sh => make_osx_bundle.sh | 0
3 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/Makefile.am b/Makefile.am
index 4b9b5b2..6d74ab0 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -1,7 +1,7 @@
SUBDIRS = m4 po src doc
EXTRA_DIST = config.rpath ABOUT-NLS NEWBIE autogen.sh \
autogen.sh adonthell.spec.in adonthell.spec README.MacOSX \
- README.Win32 make_bundle.sh make_windows_pkg.sh
+ README.Win32 make_osx_bundle.sh make_windows_pkg.sh
dist_man_MANS = adonthell.6
diff --git a/README.MacOSX b/README.MacOSX
index 8fec43d..abc6cf5 100644
--- a/README.MacOSX
+++ b/README.MacOSX
@@ -73,13 +73,13 @@ by typing
Creating a .App bundle:
=======================
If you'd rather create nice bundle that can be placed into your Applications
-folder, you can use the included make_bundle.sh scripts instead of manually
+folder, you can use the included make_osx_bundle.sh scripts instead of manually
compiling Adonthell and Waste's Edge. However, make sure all prerequisite
libraries are still installed under /usr/local.
Now, in the adonthell-0.3.x directory, run
- make_bundle.sh
+ make_osx_bundle.sh
If all goes well, it should configure, build and install Adonthell into
Adonthell.app and copy and prepare all the required libs from /usr/local.
@@ -87,7 +87,7 @@ All that is mising now in the bundle is the actual game data.
Change into the wastesedge-0.3.x directory and run
- make_bundle.sh ../adonthell-0.3.x/Adonthell.app
+ make_osx_bundle.sh ../adonthell-0.3.x/Adonthell.app
(adjusting the location to the bundle as needed). This will configure,
build and install Waste's Edge into the Adonthell.app bundle, making it
diff --git a/make_bundle.sh b/make_osx_bundle.sh
similarity index 100%
rename from make_bundle.sh
rename to make_osx_bundle.sh
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