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[adonthell-wastesedge-commits] Release_0-3-1 acd90d5 104/237: ADDED Tris
From: |
Kai Sterker |
Subject: |
[adonthell-wastesedge-commits] Release_0-3-1 acd90d5 104/237: ADDED Tristan and Fellnir |
Date: |
Mon, 25 Jul 2016 18:15:00 +0000 (UTC) |
tag: Release_0-3-1
commit acd90d52344900658adf64c284868dde7b24b6ef
Author: adondev <adondev>
Commit: adondev <adondev>
ADDED Tristan and Fellnir
---
scripts/dialogues/Makefile.am | 3 +-
scripts/dialogues/tristan_start.py | 88 +++++++++++++++++++++++++++
scripts/init.py | 19 ++++++
scripts/schedules/mapcharacters/Makefile.am | 2 +-
scripts/schedules/mapcharacters/fellnir.py | 70 +++++++++++++++++++++
scripts/schedules/mapcharacters/tristan.py | 87 ++++++++++++++++++++++++++
6 files changed, 267 insertions(+), 2 deletions(-)
diff --git a/scripts/dialogues/Makefile.am b/scripts/dialogues/Makefile.am
index a876398..67a42f8 100755
--- a/scripts/dialogues/Makefile.am
+++ b/scripts/dialogues/Makefile.am
@@ -2,7 +2,8 @@ pkgdatadir = $(gamedatadir)/scripts/dialogues
pkgdata_DATA = orloth_start.py lucia_start.py sarin_start.py \
janesta_start.py erek_start.py oliver_start.py bjarn_start.py \
- frostbloom_start.py talan_start.py alek_start.py jelom_start.py
+ frostbloom_start.py talan_start.py alek_start.py jelom_start.py \
+ tristan_start.py
EXTRA_DIST = $(pkgdata_DATA)
diff --git a/scripts/dialogues/tristan_start.py
b/scripts/dialogues/tristan_start.py
new file mode 100644
index 0000000..077615d
--- /dev/null
+++ b/scripts/dialogues/tristan_start.py
@@ -0,0 +1,88 @@
+import adonthell
+
+class tristan_start:
+ loop = []
+ strings = ["Yes?", "Hello, sir. My name is $name, and I am
investigating the theft of Master Fingolson's gems.", "Oh, well met then,
$name! I am Tristan Illig, a merchant by trade, and I am currently stuck in
this trading post until this theft is cleared up. And you are the man who will
do it?", "Well, good sir, I certainly will try. Now, do you mind if I ask you a
couple of questions?", "Well, $name, I would like to be of help, but I am
afraid that I know nothing that will aid you. You [...]
+
+ def set_name (self, new_name):
+ pass
+
+ def set_npc (self, new_npc):
+ pass
+
+ def set_portrait (self, new_portrait):
+ pass
+
+ def __init__(self, p, n):
+ self.the_player = p
+ self.the_npc = n
+
+ self.dialogue = [self.start, self.answer1, self.answer3,
self.answer5, self.answer8, self.answer10, None]
+
+ def clear (self):
+ del self.dialogue
+
+ def __getattr__ (self, name):
+ return 0
+
+ def run (self, answer):
+ self.npc = []
+ self.player = []
+ self.cont = []
+ self.dialogue[answer]()
+
+ def start (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (0)
+ self.cont.append (-1)
+ self.player.append (1)
+ self.cont.append (1)
+ self.player.append (-1)
+
+ def answer1 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (2)
+ self.cont.append (-1)
+ self.player.append (3)
+ self.cont.append (2)
+ self.player.append (-1)
+
+ def answer3 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (4)
+ self.cont.append (-1)
+ self.player.append (5)
+ self.cont.append (3)
+ self.player.append (-1)
+
+ def answer5 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (6)
+ self.cont.append (-1)
+ self.player.append (7)
+ self.cont.append (-1)
+ self.player.append (8)
+ self.cont.append (4)
+ self.player.append (-1)
+
+ def answer8 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (9)
+ self.cont.append (-1)
+ self.player.append (10)
+ self.cont.append (5)
+ self.player.append (-1)
+
+ def answer10 (self):
+ self.color = self.the_npc.get_color()
+ self.npc.append (11)
+ self.cont.append (-1)
+ self.player.append (12)
+ self.cont.append (-1)
+ self.player.append (-1)
+
+ def answer12 (self):
+ pass
+
+ def answer7 (self):
+ pass
diff --git a/scripts/init.py b/scripts/init.py
index 54c8f16..ab4a277 100755
--- a/scripts/init.py
+++ b/scripts/init.py
@@ -885,6 +885,25 @@ class title_screen:
janesta.stand_north ()
janesta.set_schedule ("janesta")
+ fellnir = gamedata_get_character ("Fellnir Kezular")
+ fellnir.set_dialogue ("dialogues/fellnir_start")
+ fellnir.load ("fellnir.mchar")
+ fellnir.set_map (map_engine.get_landmap ())
+ fellnir.jump_to (10, 4, 4)
+ fellnir.set_action ("talk")
+ fellnir.stand_south ()
+ fellnir.set_schedule ("fellnir")
+
+ # -- A clone for now
+ tristan = gamedata_get_character ("Tristan Illig")
+ tristan.set_dialogue ("dialogues/tristan_start")
+ tristan.load ("servant2.mchar")
+ tristan.set_map (map_engine.get_landmap ())
+ tristan.jump_to (1, 4, 6)
+ tristan.set_action ("talk")
+ tristan.stand_west ()
+ tristan.set_schedule ("tristan")
+
# Once we want to generate the data context files,
# just call gamedata::save (1) and copy the .data files
# to the game's root directory.
diff --git a/scripts/schedules/mapcharacters/Makefile.am
b/scripts/schedules/mapcharacters/Makefile.am
index 60b9eca..c305d5d 100644
--- a/scripts/schedules/mapcharacters/Makefile.am
+++ b/scripts/schedules/mapcharacters/Makefile.am
@@ -2,6 +2,6 @@ pkgdatadir = $(gamedatadir)/scripts/schedules/mapcharacters
pkgdata_DATA = alek.py erek.py frostbloom.py janesta.py jelom.py \
keyboard_control.py oliver.py orloth.py sarin.py silverhair.py \
- talan.py
+ talan.py tristan.py fellnir.py
EXTRA_DIST = $(pkgdata_DATA)
diff --git a/scripts/schedules/mapcharacters/fellnir.py
b/scripts/schedules/mapcharacters/fellnir.py
new file mode 100644
index 0000000..a8c10b4
--- /dev/null
+++ b/scripts/schedules/mapcharacters/fellnir.py
@@ -0,0 +1,70 @@
+#
+# (C) Copyright 2001 Kai Sterker <address@hidden>
+# Part of the Adonthell Project http://adonthell.linuxgames.com
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License.
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY.
+#
+# See the COPYING file for more details
+#
+
+# -- Movement schedule for Fellnir Kezular
+#
+# He'll busy himself in his room
+
+from adonthell import gamedata_player, STAND_NORTH, STAND_SOUTH, STAND_WEST,
STAND_EAST
+from random import randint
+
+class fellnir:
+
+ def __init__ (self, mapcharacterinstance):
+ self.myself = mapcharacterinstance
+ self.speech = ["Master Orloth should throw out that brute!", \
+ "Take equal parts of vitriol, nitre and sal ammoniac
...", \
+ "I have to talk with %s." % gamedata_player().get_name
()]
+
+ self.coords = [(2, 5, STAND_EAST), \
+ (4, 4, STAND_SOUTH), \
+ (4, 2, STAND_NORTH), \
+ (6, 5, STAND_WEST)]
+
+ def run (self):
+ myself = self.myself
+
+ todo = myself.get_val ("todo")
+
+ # -- waiting
+ if todo == 0:
+ delay = myself.get_val ("delay")
+ # If standing delay expired, move around next time
+ if delay == 0:
+ myself.set_val ("todo", 1)
+ else:
+ myself.set_val ("delay", delay - 1)
+
+ # -- engage a new movement
+ elif todo == 1:
+ x, y, dir = self.coords[randint (0, 3)]
+
+ myself.set_goal (x, y, dir)
+ myself.set_val ("todo", 2)
+
+ # -- moving
+ elif todo == 2:
+ if myself.follow_path () == 1:
+ # -- the time we stay at the same place
+ delay = randint (30, 60) * 25
+
+ myself.set_val ("delay", delay)
+ myself.set_val ("todo", 0)
+
+
+ # -- utter a random remark
+ tmp = myself.get_val ("say_something")
+ myself.set_val ("say_something", tmp - 1)
+ if tmp <= 0:
+ myself.speak (self.speech[randint (0, 2)])
+ delay = randint (20, 40) * 40
+ myself.set_val ("say_something", delay)
diff --git a/scripts/schedules/mapcharacters/tristan.py
b/scripts/schedules/mapcharacters/tristan.py
new file mode 100644
index 0000000..52cee7f
--- /dev/null
+++ b/scripts/schedules/mapcharacters/tristan.py
@@ -0,0 +1,87 @@
+#
+# (C) Copyright 2001 Kai Sterker <address@hidden>
+# Part of the Adonthell Project http://adonthell.linuxgames.com
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License.
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY.
+#
+# See the COPYING file for more details
+#
+
+# -- Movement schedule for Tristan Illig
+#
+# Illig will either be in the common room or outside at the gate.
+
+
+from adonthell import STAND_NORTH, STAND_SOUTH, STAND_EAST, STAND_WEST
+import adonthell
+from random import randint
+
+class tristan:
+
+ def __init__ (self, mapcharacterinstance):
+ self.myself = mapcharacterinstance
+
+ self.speech = ["Don't they know that I am losing money by the hour!?",
\
+ "What a fuss about a few worthless gems!", \
+ "Ye gods! It cannot be that hard to find the thief!"]
+
+
+ def run (self):
+ myself = self.myself
+ todo = myself.get_val ("todo")
+
+ # -- waiting
+ if todo == 0:
+ delay = myself.get_val ("delay")
+
+ # If standing delay expired, move around next time
+ if delay == 0:
+ myself.set_val ("todo", 1)
+ else:
+ myself.set_val ("delay", delay - 1)
+
+ # -- get movement target
+ elif todo == 1:
+ # -- in common room -> go outside
+ if myself.submap () == 1:
+ myself.set_goal (13, 8, STAND_SOUTH)
+
+ # -- outside -> goto common room
+ else:
+ myself.set_goal (18, 13, STAND_NORTH)
+
+ myself.set_val ("todo", 2)
+
+ # -- move
+ elif todo == 2:
+ if myself.follow_path () == 1:
+ # -- reached common room
+ if myself.submap () == 1 and myself.posx () == 13:
+ myself.set_goal (4, 6, STAND_WEST)
+
+ delay = randint (75, 150) * 30
+ myself.set_val ("delay", delay)
+
+ # -- reached yard
+ elif myself.submap () == 0 and myself.posx () == 18:
+ myself.set_goal (12, 18, STAND_WEST)
+
+ delay = randint (100, 150) * 30
+ myself.set_val ("delay", delay)
+
+ # -- reached our final destination
+ else:
+ myself.set_val ("todo", 0)
+
+
+ # -- do some random babbling
+ tmp = myself.get_val ("say_something")
+ myself.set_val ("say_something", tmp - 1)
+
+ if tmp == 0:
+ myself.speak (self.speech[randint (0, 2)])
+ delay = randint (50, 150) * 22
+ myself.set_val ("say_something", delay)
- [adonthell-wastesedge-commits] Release_0-3-1 c20844e 118/237: UPDATED Erek's dialogue, (continued)
- [adonthell-wastesedge-commits] Release_0-3-1 c20844e 118/237: UPDATED Erek's dialogue, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 e7e6e03 121/237: ADDED script to get all character's to Bjarn's room, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 d62b800 105/237: FIXED bug in Talan's dialogue, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 16bc2fa 181/237: Added Silverhair's luggage, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 b2cc71d 135/237: Schregneugneu., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 dcb7646 212/237: Continued veranda, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 919bce7 162/237: ADDED a few 'gimmicks' :), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 11da725 225/237: FIXED slight bug in Talan's dialogue, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 219b786 155/237: UPDATED font colors a little, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 23c7a5b 120/237: FIXED wording, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 acd90d5 104/237: ADDED Tristan and Fellnir,
Kai Sterker <=
- [adonthell-wastesedge-commits] Release_0-3-1 3bc0ac3 230/237: FIXED a little bug in Sarin's dialogue, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 c544301 203/237: Some fixes to some dialogues, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 f47e582 148/237: FIXED start of new game, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 b4a0e9c 073/237: Others furnitures added, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 cdc0455 199/237: ADDED Ryan O'Neil to credits, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 12bc098 195/237: ADDED credits to the extro, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 b770dc8 111/237: ADDED 'name your character' dialog that pops up when starting a new game, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 5f31f05 215/237: Small fixes, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 c49550c 161/237: IMPROVED Erek slightly, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 f470b9c 198/237: CHANGED credits, Kai Sterker, 2016/07/25