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[adonthell-wastesedge-commits] tag Release_0-3-1 created (now 7b9766b)
From: |
Kai Sterker |
Subject: |
[adonthell-wastesedge-commits] tag Release_0-3-1 created (now 7b9766b) |
Date: |
Mon, 25 Jul 2016 18:14:40 +0000 (UTC) |
ksterker pushed a change to tag Release_0-3-1.
at 7b9766b (commit)
This tag includes the following new commits:
new 5dc0b95 Initial revision
new 7ae2828 grabbed latest tar
new 4f6a4f2 Removed everything to import the new data tree
new a316506 Added the new CVS tree
new 4b05883 New data tree imported
new 7dfaacc Added audio files.
new edbcb94 Added autoconf/automake support.
new 46ff573 Oooops forgot these ones...
new 5bd1d2a Slight correction.
new 2947fe0 Now makes sure that the destination directory is deleted
when doing 'make uninstall'
new 8825dbb configure now checks installation directory from
adonthell binary. Added a few furnitures on the map! ;)
new 148ae8b This module has nothing to do here and may crash
everything! (Alex)
new de62d4e Removed adonthell.py from compilation targets. (Alex)
new 40be0c6 Added two dialogues Adapted scripts to the new window
system Added a few things to the map
new fab3f01 Fixed a graphical bug on the map Fixed bug with game
loading (Alex)
new f6f7dec Added the guards house (Alex)
new 0fbac81 Fixed last (?) severe bugs! Reenabled main_menu at
startup and audio.
new 509a69d Fixed audio behavior.
new 1dac4d8 Those are the most recent versions of those dialogues -
the ones on the ftp are a lot older
new 3621f37 Fixed a few things with main_menu
new 065306d Added some rooms to the map (Alex)
new dc98f7b Oups! Forgot the cellar walls.
new dd672f0 Forgot this one! ;)
new 89ba59b Continued map rooms. Added the opening gate.
new 944b13c Oops! Put the bad character.data and quest.data!
new 9f82186 main_menu return value no more overridden! (sorry) (Alex)
new 2486015 Some stairs added, better map initialisation scheme.
new a681af9 Modularized event scripts Started with character
schedules Smaller sfx
new 908f59b Added orloth's schedule
new d2a86c9 Added some more characters and dialogues
new 9997e40 Implemented schedules of Silverhair, Frostbloom and
Trailfollower
new 0e77bb6 ADDED dialogues of Oliver and Bjarn
new 64e91d5 UPDATE to some schedules and dialogues ADDED first part
of Oliver's schedule and first part of Frostbloom's dialogue
new 9112207 Fixed Lucia's dialogue
new dfdc8cc Finished Orloth's dialogue Started to add Erek
new 66f584b Implemented 'Open Bjarn's Door' puzzle FIXED a little bug
in 'switch_submap' function
new 89d9191 Added Talan Wendth
new 52a5f4c Completed map and connections.
new cfc73d0 ADDED Alek Endhelm
new eedeab6 FIXED jerky movement during the first second after the
game starts up
new fe87ce5 Stupid kdevelop!!!
new 8b0c1e0 Slight fix to Alek's dialogue
new 3ad0ff2 Some bugfixes and little updates
new c6dcf69 Using pathfinding methods for Talan schedule.
new a0e6b2a Oops! I kept my test files!
new 56fe2ff Fixed Oliver's teleport bug.
new de03633 Commited my own files again! :/
new 9cb9bdd Converted Orloth to new pathfinding Slightly improved
Talan
new 78ff7bc More schedules converted to the new pathfinding code
new 7a0f9fe Minor changes to the map.
new 51e5413 Updated frostbloom and sarin to new pathfinding code
new d13c53f Speed improvements
new 4330c0d Removed in-game imports, which are now done at init time.
new 3bca664 Added new mapcharacters.
new a4f92b4 Ooppps! Fixed an error of my own, sorry.
new 3e84510 Forgot to update the Makefile
new aa2d088 Added erek and fellnir.
new 22178ae Map gets only updated if the main_menu or data_screen
aren't displayed.
new 21f36d0 Slight fix.
new 177b48f Changed map - it now has a member to prevent NPCs to be
accidentally teleported.
new a1e51e2 ADDED Jelom UPDATED Oliver to use new pathfinding FIXED
python console
new e167248 Fixed a bug in displaying bubbles
new 0933dbf How could I forget them ... ? ;)
new d6dfa6e Added characters portraits
new cfd3652 Adapted schedules and init scripts to the theme and font
manager. schedules.py is no more needed as bubbles are now available from C++.
new 4bcc0dd FIXED bugs in automake, silverhair's room connection
script and main_menu text scrolling.
new 88aa49d Fixed Oliver's teleportation bug.
new be10dec Added guards house interior.
new d304dc6 Updated Orloth's and Erek's dialogue
new f3b822a Furniturized the houses.
new 161f58d Improved the dialogues according to the points discussed
in Bavinchove
new 9d5c3db Continued furniturizing
new b4a0e9c Others furnitures added
new ef12728 Added transition tiles
new 7a8047a Moved transition files to their real place.
new 842c4b9 Oops! Forgot this file.
new 836cc1a Updated Orloth
new 5719e8c Updated Silverhair's bed.
new 9a51967 Continued map.
new 9cad88a Some changes to the dialogues (shortened player answers,
splitted long NPC answers, etc.)
new 7b03aa9 Done some map work.
new 0f70295 Added some events.
new 835df8f ADDED Janesta's schedule CHANGED delay for bubbles in
Silverhair's room FIXED a typo in Lucia's dialogue
new 0df9cb7 Continued map forest
new 9da31d1 OOpps!
new 290bfde ADDED portraits of Talan and Player
new de63776 Experimental Python scripting
new 558cf65 Fixed the mess I made yesterday. Sorry.
new 37d1b1d Fixed the mess I made yesterday. Sorry.
new 48053be Updated the init script, so you can skip the title
sequence
new 662757a FIXED a small bug in the python console CHANGED the
timing of the title sequence a little ADDED GNU headers to the scripts
new 413bd16 Adapted the game to the new Python engine
new cf1b9c2 Adapted the game to the new Python engine
new 11972d6 *** empty log message ***
new eccdffa FIXED installation of follow_character.py
new 2b67b8c Reorganized the schedules structure
new 0206066 CHANGED Jeloms dialogue to fit with the new plot
new aad3c95 Fixed missing installation target
new feeadbf FIXED data installation
new 365c99f Added Alek and Jelom
new ba3846e Changed various scripts to match the new dialogue system
new a49adb1 Now getting the_player, characters and quests via the
proper API functions
new 9bab4a2 REMOVED files that were no longer needed
new acd90d5 ADDED Tristan and Fellnir
new d62b800 FIXED bug in Talan's dialogue
new c2af165 Added the final mapcharacters.
new ee9fc6d ADDED remaining portraits
new 8461ce1 FIXED a bug in Orloth's dialogue
new 81fc2b9 Fixed some pink noise
new 13286b8 UPDATED scripts after removal of map_engine
new b770dc8 ADDED 'name your character' dialog that pops up when
starting a new game
new 83261fc FIXED installation of character_screen.py
new 53eb6ab The player is now saved in character.data too
new ce3d422 ADDED intro sequence first draft "FIXED" Frostbloom
schedule
new 2affe60 Oops! Forgot that one...
new 7ff9ee3 FIXED a few spelling errors
new a8dd0e9 More spelling fixes
new c20844e UPDATED Erek's dialogue
new 4f1725f FIXED erek and jelom ADDED Jelom's second dialogue
new 23c7a5b FIXED wording
new e7e6e03 ADDED script to get all character's to Bjarn's room FIXED
some spelling errors
new 31f9068 Schedule to get everybody down the cellar
new bf5e61e Took care of the case when the player takes Erek to Jelom
and has not made it into Bjarn's room yet
new 18ab2ac Test remove
new 984f397 Test add
new 9f36052 Moved pnms to game internal format
new 7b028da UPDATED intro sequence FIXED oliver's script
new fb80ca7 Corrected a problem with the name.
new 148aeb5 Small corrections
new 547a59d FIXED the mess I made ;P
new 18d2266 FIXED installation
new 30316f6 ADDED initial dialogue with Talan to get into the inn
new c8dd4ff Finished map forest.
new b40a92e ADDED Lucia's schedule and furnitures FIXED cellar
teleport changed to non usuable for pathfinding.
new b2cc71d Schregneugneu.
new 91abdcd FIXED Makefile.am (intro.py was missing)
new 6087908 ADDED Bjarn's schedule
new c0d92f8 Further cleaning up of dialogues
new fa60e79 Building now creates byte-compiled script files Fixed a
few dialogs
new 238ff56 FIXED spelling in init.py Small UPDATES to the dialogues
new bcd3b16 FIXED previous commit of old stuff
new f5cbecf FIXED spelling
new 398bec8 IMPROVED Bjarn's dialogue and text bubbles
new 0924f07 ADDED final part to Bjarn's dialogue
new c31d284 MOVED fading code to mapengine
new ae421bc Python scripts files are now compiled by the Adonthell
binary. ADDED new intro/menu music and removed old one.
new 78eb33a UPDATED scripts to make use of the new win_manager
features
new f47e582 FIXED start of new game
new 06c1205 FIXED Python console
new 793fc3f *** empty log message ***
new 1b6640a MOVED engine control into seperate script FIXED intro
text (trading post -> inn)
new b239465 CHANGED scripts to new character handling
new 25cd3d4 Improved Eyes
new b1a1e7a ADDED extro dialogue FIXED Jelom's dialogue NEW Delete
$gamedir before installing the data
new 219b786 UPDATED font colors a little
new a447f09 FIXED some small plot holes
new 7e2a6c6 FIXED some bugs
new 30df91a FINISHED Tristan
new fa549f8 FIXED bug in Erek's dialogue
new ed1c142 FIXED Makefile.am's
new c49550c IMPROVED Erek slightly
new 919bce7 ADDED a few 'gimmicks' :)
new c82deb8 ADDED more 'gimmicks' ADDED first draft of Silverhair
dialogue (finally!)
new d190e60 FIXED the mess I made with my last update :(
new 8fdfd66 Added Barn interior
new 8e16709 ADDED some Barn <-> Silverhair teleport magic :)
new 11fcf14 ADDED Searching of Silverhair's luggage
new da8d94a Completed intro sequence FIXED some makefiles
new b27fa89 FIXED Erek's dialogue (I hope) IMPROVED docs a little
new 39a6545 Fixed gate and added Kitchen's furnitures
new 8d71e77 FINISHED extro dialogue
new 140e4c2 Deactivated the 'Options' option
new 32721fb Spellchecked extro
new 049cceb ADDED gem found in Silverhair's luggage
new 8054ed1 ADDED gem found in Silverhair's luggage
new 07b6477 ADDED more gameplay, hooray!
new e3409db CHANGED sfx FIXED long line in Alek's dialogue
new e22605d Added various stuff on the map
new eda8c0a Added vine, and some events
new bfb1042 IMPROVED chest-owners
new 16bc2fa Added Silverhair's luggage
new eb9a718 ADDED extro cutscene
new 21f8167 FIXED a few small bugs
new dc927e9 FIXED some problems with the extro
new af508ec ADDED in-game tunes
new c8fca18 FIXED extro ADDED audio schedule FIXED installation of
music
new febb1af ADDED in-game music!
new 20e2b04 CHANGED stables to pantry
new d412018 ADDED .cvsignore
new 623d0fc *** empty log message ***
new 9a014b6 FIXES to the extro
new fc01b86 FIXED typo
new f286520 ADDED line about Frostbloom's noise
new 4defa7b FIXED bug
new 12bc098 ADDED credits to the extro
new bb956f2 ADDED shutdown
new 5975389 Fixed a typo
new f470b9c CHANGED credits
new cdc0455 ADDED Ryan O'Neil to credits
new 7a54bfe RESTRUCTURED Jelom a little
new 3502543 added running alek.
new 4306c41 FIXED Running Alek
new c544301 Some fixes to some dialogues
new 0adcb1b REMIXED some songs ADDED music for credits and
Silverhair's room
new dfabd4e REMIXED some of the tunes ADDED music for credits and
Silverhair's room
new 22057de ADDED new music FIXED music on game loading bug
new 5b397b2 Varanda is now walkable
new 4f7fafa Removed useless stuff
new 397f0ce Tuned the extro a bit
new 69c9103 Fixed the extro a bit
new 00147c0 IMPROVED Silverhair's schedule IMPORVED events.py FIXED
audio schedule
new dcb7646 Continued veranda
new 6f37ab3 MADE Veranda fully walkable
new 4c2c7ff Finished entrance for veranda effect.
new 5f31f05 Small fixes
new b2d5538 ADDED two more action events
new bc3ef93 ADDED PLAYING file
new f8fcdd6 FIXED music link in extro
new ca2db9e COMPLETED Silverhair ADDED Fellnir FIXED others
new ecf6760 ADDED Initial Game Data
new 01380a3 Tuned intro & extro
new 4d12cf8 FIXED error message at startup
new 95f5a33 FIXED some typos
new 3727a0b ADDED final versions of the demo songs
new 11da725 FIXED slight bug in Talan's dialogue
new e74fdec ADDED music to the extro UPDATED Silverhair's speech in
Erek's dialogue to better match her personality UPDATED Key Controls in PLAYING
file
new 79418df ADDED Enter as alternative 'Action' key
new d6345fa REMOVED audio schedule for the extro
new eb644d3 FIXED Audio should now be in sync with the extro
new 3bc0ac3 FIXED a little bug in Sarin's dialogue
new b1e9ee0 FORGOT to distribute one schedule
new ba734bb Fixed some in game problems Added debian packages
building ability
new 9b0ce0b Fixed running alek animation
new 9a4da9a ADDED ability to build RPM package
new 770b604 REMOVED ^M's from end of line
new 0a4e9eb REMOVED ^M's from end of line
new 7b9766b FIXES to configure Adonthell for Solaris
- [adonthell-wastesedge-commits] tag Release_0-3-1 created (now 7b9766b),
Kai Sterker <=
- [adonthell-wastesedge-commits] Release_0-3-1 7ae2828 002/237: grabbed latest tar, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 2947fe0 010/237: Now makes sure that the destination directory is deleted when doing, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 5bd1d2a 009/237: Slight correction., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 7dfaacc 006/237: Added audio files., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 4b05883 005/237: New data tree imported, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 de62d4e 013/237: Removed adonthell.py from compilation targets. (Alex), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 fab3f01 015/237: Fixed a graphical bug on the map, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 509a69d 018/237: Fixed audio behavior., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 3621f37 020/237: Fixed a few things with main_menu, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 dc98f7b 022/237: Oups! Forgot the cellar walls., Kai Sterker, 2016/07/25