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[Adonthell-commits] CVS: adonthell/src main.cc,1.54,1.55 prefs.cc,1.28,


From: Kai Sterker <address@hidden>
Subject: [Adonthell-commits] CVS: adonthell/src main.cc,1.54,1.55 prefs.cc,1.28,1.29
Date: Sun, 15 Dec 2002 12:23:32 -0500

Update of /cvsroot/adonthell/adonthell/src
In directory subversions:/tmp/cvs-serv23409/src

Modified Files:
        main.cc prefs.cc 
Log Message:
CHANGED: Keep everything in one directory under BeOS (just like Win32)
FIXED some errors in the documentation


Index: main.cc
===================================================================
RCS file: /cvsroot/adonthell/adonthell/src/main.cc,v
retrieving revision 1.54
retrieving revision 1.55
diff -C2 -r1.54 -r1.55
*** main.cc     29 Sep 2002 18:22:25 -0000      1.54
--- main.cc     15 Dec 2002 17:23:30 -0000      1.55
***************
*** 98,107 ****
  #ifdef MEMORY_LEAKS
      // to debug memory leaks with mtrace. It's better to use
!     // a tool like memprof or mpatrol though.
      mtrace ();
  #endif
  
      // init game environment
! #ifndef WIN32
      game::init(DATA_DIR);
  #else
--- 98,107 ----
  #ifdef MEMORY_LEAKS
      // to debug memory leaks with mtrace. It's better to use
!     // a tool like memprof, mpatrol or valgrind though.
      mtrace ();
  #endif
  
      // init game environment
! #if !defined (WIN32) && !defined (__BEOS__)
      game::init(DATA_DIR);
  #else

Index: prefs.cc
===================================================================
RCS file: /cvsroot/adonthell/adonthell/src/prefs.cc,v
retrieving revision 1.28
retrieving revision 1.29
diff -C2 -r1.28 -r1.29
*** prefs.cc    4 Dec 2002 17:09:48 -0000       1.28
--- prefs.cc    15 Dec 2002 17:23:30 -0000      1.29
***************
*** 62,66 ****
  
      // set the path to the adonthellrc file:
! #ifndef WIN32
      adonthellrc = string (getenv ("HOME")) + "/.adonthell";
  #else
--- 62,66 ----
  
      // set the path to the adonthellrc file:
! #if !defined (WIN32) && !defined (__BEOS__)
      adonthellrc = string (getenv ("HOME")) + "/.adonthell";
  #else




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