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[Adonthell-commits] CVS: wastesedge/scripts/schedules control.py,1.1,1.2
From: |
Kai Sterker <address@hidden> |
Subject: |
[Adonthell-commits] CVS: wastesedge/scripts/schedules control.py,1.1,1.2 |
Date: |
Sun, 25 Aug 2002 11:35:55 -0400 |
Update of /cvsroot/adonthell/wastesedge/scripts/schedules
In directory subversions:/tmp/cvs-serv10809/schedules
Modified Files:
control.py
Log Message:
CHANGED code so that only player is on hold when opening a window, not the
whole map
Index: control.py
===================================================================
RCS file: /cvsroot/adonthell/wastesedge/scripts/schedules/control.py,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -r1.1 -r1.2
*** control.py 1 Nov 2001 22:05:13 -0000 1.1
--- control.py 25 Aug 2002 15:35:53 -0000 1.2
***************
*** 2,6 ****
# $Id$
#
! # (C) Copyright 2001 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
--- 2,6 ----
# $Id$
#
! # (C) Copyright 2001/2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
***************
*** 26,31 ****
menu = main_menu.main_menu (1, 1, 1)
! # -- Stop updating the map
! gamedata_engine ().set_update_map (0)
gamedata_engine ().set_control_active (0)
--- 26,31 ----
menu = main_menu.main_menu (1, 1, 1)
! # -- Stop updating the player
! gamedata_player ().set_schedule_active (0)
gamedata_engine ().set_control_active (0)
***************
*** 39,43 ****
else:
# -- continue
! gamedata_engine ().set_update_map (1)
gamedata_engine ().set_control_active (1)
--- 39,43 ----
else:
# -- continue
! gamedata_player ().set_schedule_active (1)
gamedata_engine ().set_control_active (1)
***************
*** 48,53 ****
s.set_activate (1)
! # -- Stop updating the map
! gamedata_engine ().set_update_map (0)
gamedata_engine ().set_control_active (0)
--- 48,53 ----
s.set_activate (1)
! # -- Stop updating the player
! gamedata_player ().set_schedule_active (0)
gamedata_engine ().set_control_active (0)
***************
*** 56,60 ****
# -- continue
! gamedata_engine ().set_update_map (1)
gamedata_engine ().set_control_active (1)
--- 56,60 ----
# -- continue
! gamedata_player ().set_schedule_active (1)
gamedata_engine ().set_control_active (1)
***************
*** 65,70 ****
s.set_activate (1)
! # -- Stop updating the map
! gamedata_engine ().set_update_map (0)
gamedata_engine ().set_control_active (0)
--- 65,70 ----
s.set_activate (1)
! # -- Stop updating the player
! gamedata_player ().set_schedule_active (0)
gamedata_engine ().set_control_active (0)
***************
*** 73,77 ****
# -- continue
! gamedata_engine ().set_update_map (1)
gamedata_engine ().set_control_active (1)
--- 73,77 ----
# -- continue
! gamedata_player ().set_schedule_active (1)
gamedata_engine ().set_control_active (1)
***************
*** 84,89 ****
c.set_activate (1)
! # -- Stop updating the map
! gamedata_engine ().set_update_map (0)
gamedata_engine ().set_control_active (0)
--- 84,89 ----
c.set_activate (1)
! # -- Stop updating the player
! gamedata_player ().set_schedule_active (0)
gamedata_engine ().set_control_active (0)
***************
*** 92,95 ****
# -- continue
! gamedata_engine ().set_update_map (1)
gamedata_engine ().set_control_active (1)
--- 92,95 ----
# -- continue
! gamedata_player ().set_schedule_active (1)
gamedata_engine ().set_control_active (1)
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