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[Adonthell-commits] CVS: wastesedge/scripts init.py,1.89,1.90


From: Kai Sterker <address@hidden>
Subject: [Adonthell-commits] CVS: wastesedge/scripts init.py,1.89,1.90
Date: Wed, 21 Aug 2002 11:34:52 -0400

Update of /cvsroot/adonthell/wastesedge/scripts
In directory subversions:/tmp/cvs-serv25088/scripts

Modified Files:
        init.py 
Log Message:
UPDATED the last few schedules for the new event system
ADDED file with player text for i18n
FIXED a few bugs caused by the schedule rewrite (hope I got all!)


Index: init.py
===================================================================
RCS file: /cvsroot/adonthell/wastesedge/scripts/init.py,v
retrieving revision 1.89
retrieving revision 1.90
diff -C2 -r1.89 -r1.90
*** init.py     26 May 2002 08:53:33 -0000      1.89
--- init.py     21 Aug 2002 15:34:50 -0000      1.90
***************
*** 13,18 ****
  #
  
! import adonthell
! import main_menu
  import time
  
--- 13,19 ----
  #
  
! 
[...1516 lines suppressed...]
+         tristan.jump_to (1, 4, 6)
+         tristan.set_action ("talk")
+         tristan.stand_west ()
+         tristan.set_schedule ("tristan")
+         tristan.set_portrait ("illig.pnm")
+         tristan.time_callback_string ("75t", "walk")
+         tristan.time_callback_string ("38t", "speak")
+   
+         # Once we want to generate the data context files,
+         # just call gamedata::save (1) and copy the .data files
+         # to the game's root directory.
+         gamedata_save (1, "Initial game data")
+         
+         # -- start the mapengine
+         gamedata_engine ().mapview_start ()
+         gametime_update ()
+         gamedata_engine ().fade_in ()
+         
  # -- Main --
! title = title_screen ()





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