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[Adonthell-commits] CVS: wastesedge/scripts/modules Makefile.am,1.10,1.1
From: |
Kai Sterker <address@hidden> |
Subject: |
[Adonthell-commits] CVS: wastesedge/scripts/modules Makefile.am,1.10,1.11 character_screen.py,1.4,1.5 intro.py,1.10,1.11 main_menu.py,1.17,1.18 |
Date: |
Mon, 06 May 2002 09:47:21 -0400 |
Update of /cvsroot/adonthell/wastesedge/scripts/modules
In directory subversions:/tmp/cvs-serv1954/scripts/modules
Modified Files:
Makefile.am character_screen.py intro.py main_menu.py
Log Message:
UPDATE to 0.3.2pre
Index: Makefile.am
===================================================================
RCS file: /cvsroot/adonthell/wastesedge/scripts/modules/Makefile.am,v
retrieving revision 1.10
retrieving revision 1.11
diff -C2 -r1.10 -r1.11
*** Makefile.am 6 Dec 2001 12:16:34 -0000 1.10
--- Makefile.am 6 May 2002 13:47:18 -0000 1.11
***************
*** 3,7 ****
pkgdata_DATA = *.pyc
! EXTRA_DIST = console.py main_menu.py events.py character_screen.py intro.py
all:
--- 3,8 ----
pkgdata_DATA = *.pyc
! EXTRA_DIST = console.py main_menu.py events.py character_screen.py intro.py \
! player_text.py
all:
Index: character_screen.py
===================================================================
RCS file: /cvsroot/adonthell/wastesedge/scripts/modules/character_screen.py,v
retrieving revision 1.4
retrieving revision 1.5
diff -C2 -r1.4 -r1.5
*** character_screen.py 27 Dec 2001 00:40:49 -0000 1.4
--- character_screen.py 6 May 2002 13:47:18 -0000 1.5
***************
*** 15,18 ****
--- 15,21 ----
import adonthell
+ # -- pygettext support
+ def _(message): return adonthell.nls_translate (message)
+
# -- GUI for chosing the name of the main character
class character_screen (adonthell.win_container):
***************
*** 38,42 ****
self.title.set_font (self.font)
self.title.set_form (adonthell.label_AUTO_SIZE)
! self.title.set_text ("Enter your character's name")
self.title.pack ()
self.title.move ((self.length () - self.title.length ())/2, 10)
--- 41,45 ----
self.title.set_font (self.font)
self.title.set_form (adonthell.label_AUTO_SIZE)
! self.title.set_text (_("Enter your character's name"))
self.title.pack ()
self.title.move ((self.length () - self.title.length ())/2, 10)
Index: intro.py
===================================================================
RCS file: /cvsroot/adonthell/wastesedge/scripts/modules/intro.py,v
retrieving revision 1.10
retrieving revision 1.11
diff -C2 -r1.10 -r1.11
*** intro.py 26 Jan 2002 11:10:10 -0000 1.10
--- intro.py 6 May 2002 13:47:18 -0000 1.11
***************
*** 17,20 ****
--- 17,23 ----
from adonthell import *
+ # -- pygettext support
+ def _(message): return nls_translate (message)
+
def update_im (im, x):
if x <= -im.length (): x = x + im.length ()
***************
*** 88,107 ****
cont.add (lab)
! wintext = ("One week out of Cirdanth, the trail had\nbecome hard. I had begun
to wonder\ndays ago whether \
! it could still be called\na trail, but it was the only way the\ncaravans
had.",
! "There were no caravans now, only me,\nand I had seen few others
on the road.\nEven those had \
! become more scarce\nthe further I went.",
! "It was easy to see why.",
! "The Lady Silverhair, intent on her\nmission, had gone on ahead
while I was\nleft to complete \
! business in her name,\ntrusting me to follow in good speed.",
! "A lone Half-Elf may travel with much\nmore speed than an Elven
lady and her\nservants, so she \
was now only a day\nahead. The thought nearly caused me\nto forget \
! the harshness of the road.",
! "Still, Waste's Edge was a welcome sight.",
! "As you approach the trading post, there\nseems to be little sign
of life. \
! \n \nEventually you find the Redwyne Inn,\nwhich seems to be
the main building\nhere.",
! "The heavy wooden doors are closed,\nand no one is there \
! to let you in. As you\napproach the gate, you suddenly hear a voice from
within.",
! " \nSuddenly, it looked like the day
would\nbe harder than I thought ...")
cont.set_visible_background (0);
--- 91,110 ----
cont.add (lab)
! wintext = (_("One week out of Cirdanth, the trail had\nbecome hard. I had
begun to wonder\ndays ago whether \
! it could still be called\na trail, but it was the only way the\ncaravans
had."),
! _("There were no caravans now, only me,\nand I had seen few others
on the road.\nEven those had \
! become more scarce\nthe further I went."),
! _("It was easy to see why."),
! _("The Lady Silverhair, intent on her\nmission, had gone on ahead
while I was\nleft to complete \
! business in her name,\ntrusting me to follow in good speed."),
! _("A lone Half-Elf may travel with much\nmore speed than an Elven
lady and her\nservants, so she \
was now only a day\nahead. The thought nearly caused me\nto forget \
! the harshness of the road."),
! _("Still, Waste's Edge was a welcome sight."),
! _("As you approach the trading post, there\nseems to be little
sign of life. \
! \n \nEventually you find the Redwyne Inn,\nwhich seems to be
the main building\nhere."),
! _("The heavy wooden doors are closed,\nand no one is there \
! to let you in. As you\napproach the gate, you suddenly hear a voice from
within."),
! _(" \nSuddenly, it looked like the day
would\nbe harder than I thought ..."))
cont.set_visible_background (0);
***************
*** 119,135 ****
else: myname = "Banec"
! bubtext = (("Halt! Stand and declare yourself, stranger!", "red", 25, 5, 350,
1),
! ("I am " + myname + ", come as an agent for my employer. Tell me,
is this the trading \
! post of Waste's Edge?", "yellow", 130, 5, 500, 2),
! ("That it is, but this is all you'll see of it.", "red", 25, 5,
300, 1),
! ("If you turn now and make haste, you should be able to make safe
camping \
! before dark.", "red", 25, 5, 400, 1),
! ("Turn back? Whatever for? And why is the gate of a free Inn
locked \
! against a footsore traveller?", "yellow", 140, 20, 500, 0),
! ("I am sorry, traveller, but the Inn is barred and you must be
off.", "red", 25, 5, 300, 0),
! ("There has been trouble inside and I have instructions to turn
away all who \
! need not be here.", "red", 25, 5, 400, 0),
! ("Trouble? Why then, I must get inside. My employer will need me
close at \
! hand!", "yellow", 140, 30, 500, 0))
# The audio
--- 122,138 ----
else: myname = "Banec"
! bubtext = ((_("Halt! Stand and declare yourself, stranger!"), "red", 25, 5,
350, 1),
! (_("I am ") + myname + _(", come as an agent for my employer. Tell
me, is this the trading \
! post of Waste's Edge?"), "yellow", 130, 5, 500, 2),
! (_("That it is, but this is all you'll see of it."), "red", 25, 5,
300, 1),
! (_("If you turn now and make haste, you should be able to make
safe camping \
! before dark."), "red", 25, 5, 400, 1),
! (_("Turn back? Whatever for? And why is the gate of a free Inn
locked \
! against a footsore traveller?"), "yellow", 140, 20, 500, 0),
! (_("I am sorry, traveller, but the Inn is barred and you must be
off."), "red", 25, 5, 300, 0),
! (_("There has been trouble inside and I have instructions to turn
away all who \
! need not be here."), "red", 25, 5, 400, 0),
! (_("Trouble? Why then, I must get inside. My employer will need
me close at \
! hand!"), "yellow", 140, 30, 500, 0))
# The audio
Index: main_menu.py
===================================================================
RCS file: /cvsroot/adonthell/wastesedge/scripts/modules/main_menu.py,v
retrieving revision 1.17
retrieving revision 1.18
diff -C2 -r1.17 -r1.18
*** main_menu.py 19 Dec 2001 17:07:35 -0000 1.17
--- main_menu.py 6 May 2002 13:47:18 -0000 1.18
***************
*** 15,18 ****
--- 15,21 ----
from adonthell import *
+ # -- pygettext support
+ def _(message): return nls_translate (message)
+
# The Game Menu
class main_menu (win_container):
***************
*** 61,66 ****
self.new_game.set_font(self.font)
self.new_game.set_form (label_AUTO_SIZE)
! if enable_s == 0: self.new_game.set_text ("New Game")
! else: self.new_game.set_text ("Continue")
self.new_game.move (-self.new_game.length (), y_pos)
self.new_game.pack()
--- 64,69 ----
self.new_game.set_font(self.font)
self.new_game.set_form (label_AUTO_SIZE)
! if enable_s == 0: self.new_game.set_text (_("New Game"))
! else: self.new_game.set_text (_("Continue"))
self.new_game.move (-self.new_game.length (), y_pos)
self.new_game.pack()
***************
*** 71,75 ****
self.load_game.set_font(self.font)
self.load_game.set_form (label_AUTO_SIZE)
! self.load_game.set_text ("Load Game")
self.load_game.move (self.length (), y_pos)
self.load_game.pack()
--- 74,78 ----
self.load_game.set_font(self.font)
self.load_game.set_form (label_AUTO_SIZE)
! self.load_game.set_text (_("Load Game"))
self.load_game.move (self.length (), y_pos)
self.load_game.pack()
***************
*** 80,84 ****
self.save_game.set_font(self.font)
self.save_game.set_form (label_AUTO_SIZE)
! self.save_game.set_text ("Save Game")
self.save_game.move (-self.save_game.length (), y_pos)
self.save_game.pack()
--- 83,87 ----
self.save_game.set_font(self.font)
self.save_game.set_form (label_AUTO_SIZE)
! self.save_game.set_text (_("Save Game"))
self.save_game.move (-self.save_game.length (), y_pos)
self.save_game.pack()
***************
*** 89,93 ****
self.options.set_font (self.font)
self.options.set_form (label_AUTO_SIZE)
! self.options.set_text ("Options")
self.options.move (-self.options.length (), y_pos)
self.options.pack()
--- 92,96 ----
self.options.set_font (self.font)
self.options.set_form (label_AUTO_SIZE)
! self.options.set_text (_("Options"))
self.options.move (-self.options.length (), y_pos)
self.options.pack()
***************
*** 100,104 ****
self.labquit.set_font(self.font)
self.labquit.set_form (label_AUTO_SIZE)
! self.labquit.set_text ("Quit")
self.labquit.move (self.length (), y_pos)
self.labquit.pack()
--- 103,107 ----
self.labquit.set_font(self.font)
self.labquit.set_form (label_AUTO_SIZE)
! self.labquit.set_text (_("Quit"))
self.labquit.move (self.length (), y_pos)
self.labquit.pack()
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Kai Sterker <address@hidden> <=