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Re: [Adonthell-artwork] Character shadow

From: James Nash
Subject: Re: [Adonthell-artwork] Character shadow
Date: Mon, 14 Jul 2008 19:56:32 +0100

I think creating it dynamically is best since it's less work for the artists ;-) Seriously though, for smallish things like players and NPCs it's perfectly adequate IMHO.

However, for larger things (boss characters perhaps?) my gut feeling is a simple oval shape might look a bit out of place. If that turned out to be the case perhaps we could add support for optional image/ animation-based shadows.

                        - James

On 13 Jul 2008, at 16:09, Kai Sterker wrote:

Quick question to the artists (or anyone who has an opinion):

Should the character shadow be created dynamically (i.e. a circle
based on the character bounding box or some such) or do we want to use
a pre-created image/animation instead?


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