>Seriously though, I don't think we can reasonnably have a 640x480 >display with characters smaller than 40x80. They would look way too >small.
One of my favorite OS games, Battle for Wesnoth does small sprites (50px tallest) on 640x480 quite well.
If we did use a smaller image size, we'd just have to have a large view of the map, (which would probably require large maps too)
And this could be a chance to add new technologies such as a sidebar with a map in it (which appears after one of your characters aquires a map)
But it's probably not worth it if everyone has to remake smaller images (I don't want to force anyone to do extra work because I'm eccentric. :) )
>I think that such basic guidelines as characters size should be >strongly enforced for consistency. For Oncil, I see an opportunity to> >improve his drawing skills at higher resolutions. ;)
Probably a good idea for me :) I
just think smaller graphics look better. Plus I'm better at making smaller character graphics ( I use mtPaint :D).
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