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Re: [Adonthell-artwork] first new res anim


From: Alexandre Courbot
Subject: Re: [Adonthell-artwork] first new res anim
Date: 05 Mar 2002 13:02:36 +0100

> Perhaps we should define some guidelines for the size of our graphics. 
> Like how many pixel make 1 meter, for example. I imagine with our top-down 
> view, we'd have different scales for the different dimensions. The y and z 
> directions are squished somewhat.
> 
> That would make creating graphics a lot easier, as you could take the sizes 
> of a real object (which are usually well known) and translate them to the 
> size the object would have in the game world.
> 
> I think this is a must, if more artists make graphics, as they might not fit 
> together otherwise.

Totally agreed. This is absolutely mandatory. Guess this is rather for
James & Ben to deal with this - although of course I'll be here to
complain that things are too big! ;)

Alex.
-- 
http://www.gnurou.org





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