xboard-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [XBoard-devel] Xboard 4.9 status?


From: Joshua Pettus
Subject: Re: [XBoard-devel] Xboard 4.9 status?
Date: Sat, 13 Feb 2016 13:26:44 -0500

Regarding this, can we not send output to /dev/null rather then the terminal 
window?  Or is this too hacky?
Josh

> On Jan 31, 2016, at 12:42 AM, Joshua Pettus <address@hidden> wrote:
> 
> For clarification, when I said “command line” I was referring via the apple 
> “open” command.  Sending arguments directly to the executable works fine, or 
> the bash scripts wouldn’t work :)
> 
> 
>> On Jan 31, 2016, at 12:39 AM, Joshua Pettus <address@hidden> wrote:
>> 
>> Hey Harm,
>> 
>> At some point we talked about getting rid of the need for using the terminal 
>> in ICS play now that we have the ICS/chatbox window.  For the mac release, I 
>> would like to use simple .xop files (partially to demo their existence and 
>> how to use them) instead of the complex bash scripts I’m using now to launch 
>> xboard with an ICS.  The thing is, to trigger xboard on mac with an xop 
>> file, or command line for that matter, doesn’t actually open xboard in the 
>> same process as the terminal emulator. It opens a second one.  As such. if  
>> we use these methods to launch xboard in ics mode, we get the "End of file” 
>> error. and xboard is unstable (clicking on the board while ingame tends to 
>> QTD).
>> 
>> Is this something simple we can fix now or should we wait for later?
>> 
>> Josh
> 




reply via email to

[Prev in Thread] Current Thread [Next in Thread]