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[XBoard-devel] [bugs #6908] Node count stops after about 4.3 billion nod


From: Daniel Mehrmann
Subject: [XBoard-devel] [bugs #6908] Node count stops after about 4.3 billion nodes
Date: Tue, 2 Dec 2003 08:51:15 +0100

Hi,

i know some day this problem will be true. The copmuter will be faster and
faster and of course crafty is a extremely fast engine.
At the moment i don't have a correct solution for it. Switching to unsigned
64bit give us a little more air but its's not a good way so far:

Just take a look to the sourcecode of my engine how it works ;)


#ifdef WIN32
 /* WIN 32 API */
 #define uint64   unsigned __int64
#else
 /* Linux GCC >= 2.7 */
 #define uint64   unsigned long lomg

/* Statistik Werte */
uint64 HT_Hits, HT_Probe, HT_Record, QNodes,
     Nodes, cuts, pvNodes, killers, QCheck;


cheers
daniel





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