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[XBoard-devel] [bugs #6908] Node count stops after about 4.3 billion nod
From: |
Daniel Mehrmann |
Subject: |
[XBoard-devel] [bugs #6908] Node count stops after about 4.3 billion nodes |
Date: |
Tue, 2 Dec 2003 08:51:15 +0100 |
Hi,
i know some day this problem will be true. The copmuter will be faster and
faster and of course crafty is a extremely fast engine.
At the moment i don't have a correct solution for it. Switching to unsigned
64bit give us a little more air but its's not a good way so far:
Just take a look to the sourcecode of my engine how it works ;)
#ifdef WIN32
/* WIN 32 API */
#define uint64 unsigned __int64
#else
/* Linux GCC >= 2.7 */
#define uint64 unsigned long lomg
/* Statistik Werte */
uint64 HT_Hits, HT_Probe, HT_Record, QNodes,
Nodes, cuts, pvNodes, killers, QCheck;
cheers
daniel
- [XBoard-devel] [bugs #6908] Node count stops after about 4.3 billion nodes,
Daniel Mehrmann <=