[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
www/proprietary/po ru.po
From: |
Ineiev |
Subject: |
www/proprietary/po ru.po |
Date: |
Sun, 10 Mar 2019 15:20:04 -0400 (EDT) |
CVSROOT: /web/www
Module name: www
Changes by: Ineiev <ineiev> 19/03/10 15:20:04
Modified files:
proprietary/po : ru.po
Log message:
Update.
CVSWeb URLs:
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/ru.po?cvsroot=www&r1=1.105&r2=1.106
Patches:
Index: ru.po
===================================================================
RCS file: /web/www/www/proprietary/po/ru.po,v
retrieving revision 1.105
retrieving revision 1.106
diff -u -b -r1.105 -r1.106
--- ru.po 10 Mar 2019 19:00:16 -0000 1.105
+++ ru.po 10 Mar 2019 19:20:04 -0000 1.106
@@ -3524,19 +3524,6 @@
msgid "Elaborate cycles"
msgstr "ÐеÑеменнÑе ÑиклÑ"
-# | Gamers' behavior can be “shaped” by making cycles (progress
-# | from one level to the next) slower and slower, designing complex tasks
-# | that are difficult to get out of (e.g. World of War[-k-]{+c+}raft), or
-# | conversely dividing them up in small chunks to avoid frustration (e.g.,
-# | New Super Mario Bros.Wii).
-#. type: Content of: <ul><li><dl><dd>
-#, fuzzy
-#| msgid ""
-#| "Gamers' behavior can be “shaped” by making cycles (progress "
-#| "from one level to the next) slower and slower, designing complex tasks "
-#| "that are difficult to get out of (e.g. World of Warkraft), or conversely "
-#| "dividing them up in small chunks to avoid frustration (e.g., New Super "
-#| "Mario Bros.Wii)."
msgid ""
"Gamers' behavior can be “shaped” by making cycles (progress from "
"one level to the next) slower and slower, designing complex tasks that are "
@@ -3546,7 +3533,7 @@
msgstr ""
"Ðоведение игÑока можно
“ÑоÑмиÑоваÑÑ” ÑбÑÑÑÑÑÑ Ð¸Ð»Ð¸ замедлÑÑ
ÑÐ¸ÐºÐ»Ñ "
"(пеÑеÑ
од Ð¾Ñ Ð¾Ð´Ð½Ð¾Ð³Ð¾ ÑÑÐ¾Ð²Ð½Ñ Ðº дÑÑгомÑ),
ÑоÑÑавлÑÑ ÑложнÑе заданиÑ, из коÑоÑÑÑ
"
-"ÑÑÑдно вÑйÑи (напÑ. World of Warkraft) или
ÑооÑвеÑÑÑвенно ÑазделÑÑ Ð¸Ñ
на "
+"ÑÑÑдно вÑйÑи (напÑ. World of Warcraft) или
ÑооÑвеÑÑÑвенно ÑазделÑÑ Ð¸Ñ
на "
"неболÑÑие кÑÑки, ÑÑÐ¾Ð±Ñ ÑÑо не надоедало
(напÑ. New Super Mario Bros.Wii)."
#. type: Content of: <ul><li><dl><dt>
@@ -3563,18 +3550,11 @@
"ÑÑÐ¾Ð±Ñ Ð½Ðµ поÑеÑÑÑÑ Ñо, ÑÑо они Ñже
заÑабоÑали (напÑ. Farmville, Ultima "
"Online, Animal Crossing)."
-# | Games such as World of Warcraft, [-that-] {+which+} are considered very
-# | addictive, use several of these techniques.
-#. type: Content of: <ul><li><p>
-#, fuzzy
-#| msgid ""
-#| "Games such as World of Warcraft, that are considered very addictive, use "
-#| "several of these techniques."
msgid ""
"Games such as World of Warcraft, which are considered very addictive, use "
"several of these techniques."
msgstr ""
-"Ð ÑакиÑ
игÑаÑ
как World of Warkraft, коÑоÑÑе
ÑÑиÑаÑÑÑÑ Ð²ÑзÑваÑÑими ÑилÑнÑÑ "
+"Ð ÑакиÑ
игÑаÑ
как World of Warcraft, коÑоÑÑе
ÑÑиÑаÑÑÑÑ Ð²ÑзÑваÑÑими ÑилÑнÑÑ "
"завиÑимоÑÑÑ, пÑименÑеÑÑÑ Ð½ÐµÑколÑко ÑакиÑ
пÑиемов."
#. type: Content of: <ul><li><p>
@@ -3815,20 +3795,6 @@
"ХоÑÑ ÑÑаÑÑÑ Ð¾Ð¿Ð¸ÑÑÐ²Ð°ÐµÑ Ð±ÐµÑплаÑнÑе игÑÑ,
ÑÐ°ÐºÐ°Ñ Ð¶Ðµ ÑакÑика Ð¼Ð¾Ð¶ÐµÑ Ð¿ÑименÑÑÑÑÑ Ð¸ "
"в плаÑнÑÑ
игÑаÑ
."
-# | Game Of War: Fire Age is an iPhone game with <a
-# |
href=\"http://www.cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\">
-# | addictive features</a> which are based on [-several of the-] <a
-# |
[-href=\"/proprietary/proprietary-addictions.html#addictiveness\">techniques
-# | described above</a>,-]
-# |
{+href=\"/proprietary/proprietary-addictions.html#addictiveness\">behavioral
-# | manipulation techniques</a>,+} compounded with group emulation. After a
-# | fairly easy start, the game slows down and becomes more difficult, so
-# | gamers are led to spend more and more money in order to keep up with their
-# | group. And if they stop playing for a while, the equipment they invested
-# | in gets destroyed by the “enemy” unless they buy an expensive
-# | “shield” to protect it. This game is also deceptive, as it
-# | uses confusing menus and complex stats to obfuscate true monetary costs.
-#. type: Content of: <ul><li><p>
msgid ""
"Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked."
"com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
- www/proprietary/po ru.po, GNUN, 2019/03/01
- www/proprietary/po ru.po, Ineiev, 2019/03/04
- www/proprietary/po ru.po, Ineiev, 2019/03/04
- www/proprietary/po ru.po, Ineiev, 2019/03/07
- www/proprietary/po ru.po, Ineiev, 2019/03/10
- www/proprietary/po ru.po, Ineiev, 2019/03/10
- www/proprietary/po ru.po, GNUN, 2019/03/10
- www/proprietary/po ru.po,
Ineiev <=
- www/proprietary/po ru.po, GNUN, 2019/03/10
- www/proprietary/po ru.po, Ineiev, 2019/03/11
- www/proprietary/po ru.po, Ineiev, 2019/03/13
- www/proprietary/po ru.po, GNUN, 2019/03/18
- www/proprietary/po ru.po, GNUN, 2019/03/23
- www/proprietary/po ru.po, Ineiev, 2019/03/28
- www/proprietary/po ru.po, Ineiev, 2019/03/30