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[Wesnoth-wiki-changes] AbilitiesWML


From: wiki
Subject: [Wesnoth-wiki-changes] AbilitiesWML
Date: Sat, 16 Oct 2004 22:11 +0200

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IP: 66.189.14.56
URI: http://wesnoth.slack.it/?AbilitiesWML
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Index: AbilitiesWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/AbilitiesWML,v
retrieving revision 1.12
diff -u -r1.12 AbilitiesWML
--- AbilitiesWML        16 Oct 2004 20:09:53 -0000      1.12
+++ AbilitiesWML        16 Oct 2004 20:11:10 -0000
@@ -16,7 +16,7 @@
 (if the neighbouring unit is of a higher level, this effect is negated).
 * 'illuminates' all neighbouring hex will be "illuminated", in other words 
have a different time of day (See TimeWML)
 * 'teleport' the unit can move between any two allied villages for one move 
point
-* 'skirmisher' the unit ignores ZOC when moving
+* 'skirmisher' the unit ignores zone of control when moving, but still cannot 
move directly through an enemy unit
 * 'ambush' the unit becomes invisible on forest.
 * 'nightstalk' the unit becomes invisible during night.
 






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