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[Wesnoth-wiki-changes] HeirToTheThrone


From: wiki
Subject: [Wesnoth-wiki-changes] HeirToTheThrone
Date: Tue, 5 Oct 2004 12:48 +0200

UserAgent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0)
IP: 193.146.160.8
URI: http://wesnoth.slack.it/?HeirToTheThrone
 - - - - -
Index: HeirToTheThrone
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/HeirToTheThrone,v
retrieving revision 1.2
diff -u -r1.2 HeirToTheThrone
--- HeirToTheThrone     3 Oct 2004 17:24:10 -0000       1.2
+++ HeirToTheThrone     5 Oct 2004 10:48:33 -0000
@@ -42,8 +42,8 @@
 cannot afford to lose to be subjected to multiple attacks at night when 
weakened, particularly your new horsemen and
 mages. That being said, you first recall your elvish horseman (or maybe he is 
level 2 by now) and you recruit 2 more
 scouts. You send these to the villages to the south and the third to the 
village to the nw. You recruit 3 fighters and
-send one to these and the other two to the sw. You send Delfandor up to the nw 
on the first turn to find the mage and
-send the mage down to the village next to the castle. You send Conrad out to 
take two nearby villages in the first two
+send one to these and the other two to the sw. You send Delfador up to the nw 
on the first turn to find the mage and
+send the mage down to the village next to the castle. You send Konrad out to 
take two nearby villages in the first two
 turns, because you have no money left anyway. One of the scouts goes as far 
south as possible, taking villages and
 distracting the enemy. This scout always is destroyed by turn 4. That's OK The 
other scout in the south usually has to
 retreat to survive. You try to take all the villages in the south you can and 
then reinforce the south slowly and move
@@ -248,7 +248,8 @@
 <h3>19. A Choice Must Be Made</h3>
 You have a choice of killing either the northern orc or the southern Death 
Knight, leading to Snow Plains or Swamp of
 Dread, respectively. The path to the Swamp of Dread is easier, since the orcs 
are fighting in their preferred terrain
-and it takes longer to get there. Because of this,  the Snow Plains are more 
worth it, since it gives Konrad a magical item.
+and it takes longer to get there. Because of this,  the Snow Plains are more 
worth it, since it gives Konrad a magical
+item.
 
 <h3>20a. Snow Plains</h3>
 Konrad can find the Flaming Sword (15-4 melee, fire, magical) in this scenario.






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