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Re: [Wesnoth-dev] balancing the ulf
From: |
John McNabb |
Subject: |
Re: [Wesnoth-dev] balancing the ulf |
Date: |
Thu, 14 Apr 2005 12:51:52 -0400 (EDT) |
me four.
On Thu, 14 Apr 2005, Richard Kettering wrote:
> I don't mind seeing him toned down, but as Nils said, I think the
> current state of berzerk (no berzerk on defense) is very important to
> have.
>
> It's not terribly consequential for multiplayer, but it is extremely
> important for campaigns where the player owns the units, and is even
> more so when it is a berzerker the player owns, rather than an
> ulfzerker. Wesnoth is unforgiving enough about units dying in
> campaigns, becoming more so would be a Bad Thing™.
>
> In regard to options 2 & 3 - yes, it is perfectly reasonable to have
> berserkers cost as much as, if not more than mages.
>
> On Apr 14, 2005, at 11:40 AM, Nils Kneuper wrote:
>
> >> The forums are filling up with complaints about the current Ulf stats
> >> in multiplayer making them too powerful. The general consensus seems
> >> to be that they need to be toned down. I suggest their cost should be
> >> raised by 2gp and the hitpoints reduced by 2.
> >>
> >> hitpoints 40 -> 38
> >> cost 18 -> 20
> >>
> >> -- address@hidden
> >
> > I do agree that the Ulfserker should be changed. I see some different
> > ways:
> > 1) revert berserk abality to the one from 0.8.11 (do not really like
> > that idea) or
> > 2) increase its cost and decrease its hitpoints or
> > 3) increase its cost and decrease other stats (e.g. resitance)
> > I think we should do the 2nd thing for the next release and have a look
> > how it is about it than. Though I would prefer option 3). But this one
> > would need lots of testing, and we do not really have the time for it.
> > So I would speack infavour of incrasing the ulfs cost to 20 (maybe
> > even 21?) and decreasing its hitpoints.
> > CU
> > Nils Kneuper aka Ivanovic
> >
> >
> >
> > _______________________________________________
> > Wesnoth-dev mailing list
> > address@hidden
> > http://lists.nongnu.org/mailman/listinfo/wesnoth-dev
> >
>
>
>
> _______________________________________________
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> address@hidden
> http://lists.nongnu.org/mailman/listinfo/wesnoth-dev
>
--
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"In theory, theory and practice are the same,
but in practice they're different."
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John W. C. McNabb
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Re: [Wesnoth-dev] Terrain Help, ott, 2005/04/19