[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Wesnoth-cvs-commits] wesnoth/data help.cfg
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data help.cfg |
Date: |
Fri, 26 Aug 2005 10:08:35 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/08/26 14:08:35
Modified files:
data : help.cfg
Log message:
fix some help glitches (should be no translatable changes), thanks to
tephlon
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/help.cfg.diff?tr1=1.48&tr2=1.49&r1=text&r2=text
Patches:
Index: wesnoth/data/help.cfg
diff -u wesnoth/data/help.cfg:1.48 wesnoth/data/help.cfg:1.49
--- wesnoth/data/help.cfg:1.48 Thu Aug 25 12:37:07 2005
+++ wesnoth/data/help.cfg Fri Aug 26 14:08:35 2005
@@ -13,13 +13,13 @@
[section]
id=gameplay
title= _ "Gameplay"
-topics=fundamentals,recruit_and_recall,orbs,hitpoints,movement,combat,damage_types_and_resistance,time_of_day,experience_and_advancement,healing,income_and_upkeep,wrap_up
+topics=fundamentals,recruit_and_recall,hitpoints,orbs,movement,combat,damage_types_and_resistance,time_of_day,experience_and_advancement,healing,income_and_upkeep,wrap_up
[/section]
[section]
id=traits_section
title= _ "Traits"
-topics=traits_overview,traits_intelligent,traits_quick,traits_resilient,traits_strong,traits_loyal,traits_undead,traits_dextrous
+topics=traits,traits_intelligent,traits_quick,traits_resilient,traits_strong,traits_loyal,traits_undead,traits_dextrous
# Not used since generated text was not really suitable.
#generator=traits
[/section]
@@ -113,6 +113,8 @@
id=hitpoints
title= _ "Hitpoints and Experience"
text= "<img>src=help/hpxp.png align=right float=yes</img>" + _"Each unit has a
certain number of hitpoints (HP). If the hitpoints of a unit drop below 1, the
unit dies. Each unit also has a certain number of experience points (XP). A
freshly recruited unit starts with no experience points, and gains experience
by fighting enemies." +
+"
+" +
_"The hitpoints and experience points are both indicated in the status pane
using two numbers (the current value and the maximum value the unit can have)."
+ "
<img>src=help/hp-bars.png align=left float=yes</img>" + _"The hitpoints are
also indicated by an energy bar next to each unit, which is green, yellow or
red. A unit with at least 1 experience point has a blue experience bar, which
turns white as the unit is about to <ref>dst=experience_and_advancement
text=advance</ref>."
[/topic]
@@ -239,7 +241,7 @@
[/topic]
[topic]
-id=traits_overview
+id=traits
title= _ "Overview"
text= _ "Most units have two traits. However, Undead units are assigned the
single trait 'Undead', and Woses do not receive any traits. Traits are
modifications that change a unit's attributes slightly. They are usually
randomly assigned to a unit when it is recruited." + _"