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[Wesnoth-cvs-commits] wesnoth/data/units Merman_Hoplite.cfg
From: |
David White |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Merman_Hoplite.cfg |
Date: |
Mon, 15 Aug 2005 22:28:27 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: David White <address@hidden> 05/08/16 02:28:27
Modified files:
data/units : Merman_Hoplite.cfg
Log message:
improvements to the underpowered Merman Hoplite to bring it up to date
with the changes to steadfast
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Merman_Hoplite.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Merman_Hoplite.cfg
diff -u wesnoth/data/units/Merman_Hoplite.cfg:1.12
wesnoth/data/units/Merman_Hoplite.cfg:1.13
--- wesnoth/data/units/Merman_Hoplite.cfg:1.12 Mon Aug 8 08:53:51 2005
+++ wesnoth/data/units/Merman_Hoplite.cfg Tue Aug 16 02:28:27 2005
@@ -13,13 +13,13 @@
hills=80
village=70
[/defense]
-# The following resistance adjustments are to slightly downpower steadfast,
yet keep the effect of it only activating during defense. There is no
adjustment for holy because attacking living units with holy should not be
potent.
+# The following resistance adjustments are to make the hoplite good
defensively, and to make 'steadfast' actually do something
[resistance]
- blade=110
- pierce=110
+ blade=80
+ pierce=70
cold=70
fire=120
- impact=100
+ impact=80
[/resistance]
movement=5
experience=100
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