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[Wesnoth-cvs-commits] wesnoth/data/units Orcish_Slayer.cfg
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Orcish_Slayer.cfg |
Date: |
Mon, 08 Aug 2005 06:47:00 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/08/08 10:47:00
Modified files:
data/units : Orcish_Slayer.cfg
Log message:
minor language changes
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Orcish_Slayer.cfg.diff?tr1=1.23&tr2=1.24&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Orcish_Slayer.cfg
diff -u wesnoth/data/units/Orcish_Slayer.cfg:1.23
wesnoth/data/units/Orcish_Slayer.cfg:1.24
--- wesnoth/data/units/Orcish_Slayer.cfg:1.23 Mon Aug 8 08:25:52 2005
+++ wesnoth/data/units/Orcish_Slayer.cfg Mon Aug 8 10:47:00 2005
@@ -16,8 +16,7 @@
usage=fighter
unit_description= _ "The larger, and often more skilled orcish assassins are
called 'Slayers' by their enemies, though this distinction is somewhat unclear.
Slayers are fast on their feet, and quite nimble in combat, although they
achieve that end by forgoing armor. Their choice weapon, poison, is a vicious
tool, and its common use on the battlefield is often the real cause of orcish
supremacy.
-Special Notes:
-Orcish slayers use poison on their throwing knives, and victims of this poison
will continually take damage until they can be cured in town or by a healer."
+Special Notes: Orcish Slayers use poison on their throwing knives, and victims
of this poison will continually take damage until they can be cured in town or
by a healer."
get_hit_sound=orc-small-hit.wav
[attack]
name=dagger
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