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[Wesnoth-cvs-commits] wesnoth/data/units Troll_Whelp.cfg Orcish_Assas...
From: |
David White |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Troll_Whelp.cfg Orcish_Assas... |
Date: |
Mon, 28 Feb 2005 19:28:09 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: David White <address@hidden> 05/03/01 00:28:09
Modified files:
data/units : Troll_Whelp.cfg Orcish_Assassin.cfg
Log message:
made the Troll Whelp and Orcish Assassin each 1 gold more expensive
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Troll_Whelp.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Orcish_Assassin.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Orcish_Assassin.cfg
diff -u wesnoth/data/units/Orcish_Assassin.cfg:1.15
wesnoth/data/units/Orcish_Assassin.cfg:1.16
--- wesnoth/data/units/Orcish_Assassin.cfg:1.15 Sat Sep 4 16:53:23 2004
+++ wesnoth/data/units/Orcish_Assassin.cfg Tue Mar 1 00:28:09 2005
@@ -11,7 +11,7 @@
level=1
alignment=chaotic
advanceto=Orcish Slayer
-cost=16
+cost=17
usage=fighter
unit_description= _ "While not so strong in combat, Orcish Assassins are fast
and can defend themselves well over different kinds of terrain. These Assassins
use poisoned darts, and victims of this poison will continually take damage
until they can be cured in town or by a healer."
get_hit_sound=orc-small-hit.wav
Index: wesnoth/data/units/Troll_Whelp.cfg
diff -u wesnoth/data/units/Troll_Whelp.cfg:1.11
wesnoth/data/units/Troll_Whelp.cfg:1.12
--- wesnoth/data/units/Troll_Whelp.cfg:1.11 Sun Sep 19 03:48:03 2004
+++ wesnoth/data/units/Troll_Whelp.cfg Tue Mar 1 00:28:09 2005
@@ -12,7 +12,7 @@
level=1
alignment=chaotic
advanceto=Troll,Troll Rocklobber
-cost=12
+cost=13
usage=fighter
unit_description= _ "Trolls are humanoid monsters that have the amazing
ability to regenerate, recovering from their wounds during battle. Although
these Trolls are still weak whelps, their race is known for developing
amazingly fast."
get_hit_sound=ugg.wav
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