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[Wesnoth-cvs-commits] wesnoth/data/units Gate.cfg
From: |
Joseph Simmons |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Gate.cfg |
Date: |
Sun, 13 Feb 2005 11:15:32 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Joseph Simmons <address@hidden> 05/02/13 16:15:31
Modified files:
data/units : Gate.cfg
Log message:
Since EI is AFAIK the only one that uses the Gate, it should be
acceptable
if I change it to suit EI better, no?
Decrease in gate HP.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Gate.cfg.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Gate.cfg
diff -u wesnoth/data/units/Gate.cfg:1.4 wesnoth/data/units/Gate.cfg:1.5
--- wesnoth/data/units/Gate.cfg:1.4 Wed Feb 9 02:09:45 2005
+++ wesnoth/data/units/Gate.cfg Sun Feb 13 16:15:31 2005
@@ -1,26 +1,26 @@
[unit]
- id=Gate
- name= _ "Gate"
- image=terrain/cavewall.png
- hitpoints=8
- movement_type=none
- [resistance]
- blade=0
- pierce=100
- [/resistance]
- movement=1
- experience=500
- level=0
- alignment=neutral
- advanceto=null
- cost=20
- usage=fighter
- unit_description="The door will not open for any who are not allied
with it."
- [attack]
- name=bump
- damage=1
- number=0
- type=impact
- range=short
- [/attack]
+id=Gate
+name= _ "Gate"
+image=terrain/cavewall.png
+hitpoints=4
+movement_type=none
+ [resistance]
+ blade=0
+ pierce=100
+ [/resistance]
+movement=1
+experience=500
+level=0
+alignment=neutral
+advanceto=null
+cost=20
+usage=fighter
+unit_description="The door will not open for any who are not allied with it."
+ [attack]
+ name=bump
+ damage=1
+ number=0
+ type=impact
+ range=short
+ [/attack]
[/unit]