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Re: [Therion] zoomify
From: |
Julian Todd |
Subject: |
Re: [Therion] zoomify |
Date: |
Thu, 06 Apr 2006 13:29:51 +0100 |
User-agent: |
Thunderbird 1.5 (Windows/20051201) |
John Pybus wrote:
> Nice idea Julian. What does your system need on the server? Are you
> making the code available?
>
>
Yes, if it can be generalized into a utility we can use for this and for
other purposes that we could embed in our application. Behind it
technically is OpenMesa, Python, a little bit of C++ functioning through
swig to render into the OpenMesa windows, and javascript. I don't know
of any other implementation of this idea. It's a complex system of
demons and call-backs on the server to keep the 3D model in memory so it
doesn't get killed after you grab each frame.
> I wonder if by constraining the angles of rotation/elevation to e.g.
> 10-15 deg steps you could prerender rotated and elevated views to speed
> up rotation (a la Quicktime VR).
>
We're experimenting with some animation, but it takes lots of memory.
As I said, the animation isn't so vital in my opinion as a system for
changing the view to the correct place so you can inspect something
closely. That's what this could do very well. It's a slight weakening
of the standard 3D visualization concept which merits consideration.
Julian T.
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