swftools-common
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Swftools-common] Swfc compiler : how works really the rotate command ?


From: Luc A.
Subject: [Swftools-common] Swfc compiler : how works really the rotate command ?
Date: Fri, 6 Jan 2012 16:36:23 +0100

Hello all !

I've just discovered a strange behaviour in the "rotate" parameter, probably because I don't really understand the syntax ...

Here is my code :

-----
.flash filename="/tmp/ella-temp.swf" version=8 fps=12  bbox=240x200 background="">
.frame 1
.box R1 149 67 color=#000000 fill=#ff0000 line=1
.put R1 135 103 alpha=100% pin=center rotate=0
.frame 50
.change R1 rotate=360 
 
.frame 51
.end # End swf movie

-----

In the swf (flash) produced, the object 'R1' rotates more than ONE time , while I've just specified 360 degrees rotation ?

And another question : in some examples, I've seen that rotate takes parameters in percent ? Why ?
Where can I find the true syntax ?

Regards

Luc

reply via email to

[Prev in Thread] Current Thread [Next in Thread]