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Re: [Swftools-common] adding sound with Flash > 6

From: Chris Pugh
Subject: Re: [Swftools-common] adding sound with Flash > 6
Date: Tue, 9 Dec 2008 14:35:43 +0000


You're not kidding!!    Not only is your script huge, but the
resulting SWF is to boot!
Are you really sure that,

 -  using all those 'times[xx]=yyyyy' statements is the right way to go?

-  embedding such a massive .wav file is sensible?  Why not convert to
an MP3, then
   loadSound that in instead?  This seems to work in all versions of
the player that I've
   tried thus far, and the added benefit for you, is that folks won't
be in the land of nod
  before your slide presentation even starts!  ;o)

Using '.stop' on it's own kills everything, stone dead.   '.stop
audio' simply stops that
particular sound object. ( check the Flash ActonScript Dictionary or
similar refs ).

I'm not quite sure what you mean by loop .. that the sound repeats
itself before the
previous one is finished, maybe?    Why not separate out the sound
play/stop sections
from the rest to check your coding one more time?   I haven't even
attempted to try your
script ( for obvious reasons ), but the standard start/stop commands
seem to work aok for me,
when both attaching, and loading sounds.   Tested them quite
thoroughly when writing a mini-audio
player script.

HTH a little.



> Hi Matthias,
> I have generated a presentation using a script with swfc. Both work fine
>  with flash<7, but audio embedding is problematic with flash versions above
> 6 (and I would like to upgrade the script to Flash 7).
> The full working script is http://ousia.justfree.com/frees-as7.txt
> (presentation available at http://ousia.justfree.com/frees-as6.swf). The
> script is huge, but the problematic lines are 25-26 (and 2 for setting the
> Flash version):
>        .sound audio "/home/ousia/output.wav"
>        .stop audio
> As you replied in a previous message
> (http://lists.gnu.org/archive/html/swftools-common/2008-11/msg00154.html),
> sounds need to be stopped after embedding in Flash 7.
> Replacing ".stop audio" with simply ".stop" on line 26 of the script makes
> the slide advancer (lines 620-645) unusable both with Flash version set to 6
> or 7 (http://ousia.justfree.com/frees-as7-stop.swf).
> Using ".stop audio" works fine with Flash 6 (as in the working presentation
> above), but it enters in a loop when using Flash 7
> (http://ousia.justfree.com/frees-as7-stop_audio.swf).
> I guess that ".stop audio" is the right option, but I don't know why
> invoking sound (line 556) enters into a loop.
> Have I hit a bug or am I missing something?
> Thanks for your help,
> Pablo

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