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Re: [Swftools-common] swfc: move individual nodes in outline

From: Vladimir Dzhuvinov
Subject: Re: [Swftools-common] swfc: move individual nodes in outline
Date: Thu, 31 Jul 2008 10:36:24 +0300
User-agent: Mozilla-Thunderbird (X11/20080509)

Is it possible to define an outline and then move individual nodes from it in a frame? The standard "move" command affects the whole shape.

If I understand you correctly, the shapes should move at different
speeds, depending on their depth / z-coordinate?

Modulating movement speed according to a parameter wouldn't do in my case. Anyhow, thank you for your tip, Matthias!

What I want to simulate with swfc is rotating a "3D" object ~8-0

The obvious approach I imagined was to define an outline, which is basically a collection of points joined by lines, and then somehow to apply a matrix operation to each point in order to simulate a movement in 3D.

Vladimir Dzhuvinov * www.valan.net * PGP key ID AC9A5C6C

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