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performance improvements for floating point random number generation


From: Marcus G. Daniels
Subject: performance improvements for floating point random number generation
Date: 17 Apr 2001 13:33:49 -0700
User-agent: Gnus/5.070084 (Pterodactyl Gnus v0.84) Emacs/20.4

Thanks to Paul Johnson, the generation of floating point numbers are
now on average 10 percent faster!  This is good news seeing how random
numbers are a bottleneck in many simulations.

The optimizations are in today's snapshot and in today's DLLs:

   ftp://ftp.swarm.org/pub/swarm/src/testing/swarm-2001-04-17.tar.gz

   ftp://ftp.swarm.org/pub/swarm/binaries/w32/latest  

Thank you, Paul!

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