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Re: [STUMP] help with applying git pull requests


From: David Bjergaard
Subject: Re: [STUMP] help with applying git pull requests
Date: Sun, 26 Jan 2014 12:07:41 -0500

Hi All,

It doesn't look like this has moved since it was proposed, and there are a lot of pull requests/issues in the queue that would benefit the stumpwm community at least as far as fixing bugs and adding new contrib modules.  I said earlier that I was uncomfortable volunteering because of my lack of X11 and lisp skills, but if no one else is stepping up, I will volunteer.  I feel confident that I can understand the pull requests enough to approve them on a timescale faster than they are getting addressed now.

Cheers,

      Dave


On Thu, Jun 27, 2013 at 9:26 AM, David Bjergaard <address@hidden> wrote:
Hi,

I'm aware of the stumptray project which I would vote for going into a
contrib module if possible...  The reason I'm writing is that you also
submitted a patch for full screen games that I think would be
appropriate for a pull request. (I needed the patch recently and had to
dig to find the pastebin for it.)

I would volunteer, but my lisp skills are not that great, and my
X11/Window Manager skills are far worse.  Thanks for the great software
though!

Cheers,

    Dave

Michael Filonenko <address@hidden> writes:

> I made antialiased fonts and merged stumptray project into my repo.
> These are required some libraries from quicklisp. So I am not sure
> that these changes satisfy stumpwm minimalistic conception.
>
> 2013/6/27 Shawn Betts <address@hidden>:
>> Are you also volunteering
>
>
>
>
> --
> With best regards, Michael Filonenko
>
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