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Re: [STUMP] [PATCH] double buffering


From: Vitaly Mayatskikh
Subject: Re: [STUMP] [PATCH] double buffering
Date: Fri, 24 Apr 2009 19:29:10 +0200
User-agent: Wanderlust/2.15.6 (Almost Unreal) Emacs/22.3 Mule/5.0 (SAKAKI)

At Fri, 24 Apr 2009 09:26:37 -0700, Shawn Betts wrote:

> And when draw is non-nil, px is always recreated, which on a side-note
> is probably not very efficient.

No, px recreates only when win has changed its dimensions. Or when px
nil.

-- 
wbr, Vitaly




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