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[Stratagus-devel] [support #102525] New features for BOS and Magnant.
From: |
nobody |
Subject: |
[Stratagus-devel] [support #102525] New features for BOS and Magnant. |
Date: |
Fri, 17 Oct 2003 17:01:36 -0400 |
User-agent: |
Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0; Q312461; SEARCHALOT; .NET CLR 1.1.4322) |
Support Request #102525, was updated on Fri 10/17/03 at 21:01
You can respond by visiting:
http://savannah.nongnu.org/support/?func=detailsupport&support_id=102525&group_id=4772
Category: None
Status: Open
Priority: 5
Summary: New features for BOS and Magnant.
By: mohydine
Date: Fri 10/17/03 at 21:01
Logged In: YES
user_id=24244
Browser: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0; Q312461;
SEARCHALOT; .NET CLR 1.1.4322)
Magnant features:
Gameplay:
-ability to sell buildings at 50% of their initial
price
-one more resource(metal, fungus?)
-one more race
Spells:
-Convert a unit and a building
-Create fake ant as an illusion
-making a part of the map foggy
-make a unit fly for a short time
-Suicide Ants that detonate themselves. Could be just
a regular soldier ant that has this special ability.
SFX:
-Parabolic missiles and smoke
-Transparent explosions
BOS features:
- ( Allowed to play multiple videos or show multiple
images/titles in intro ) -
- ( Possibility for a race campaign selection screen
with 320x480 res buttons on 640x480 res display ) -
- ( All NFO Panel Text and Resource Tab
DeHardcoding ) -
- ( Possible to use a hard generated opaque
transparent light blink at explosions and bullet
hits ) -
- ( Possible to turn the Cycle / Players Text on or
off in script ) -
- ( Possible to turn the HP decrease on attack off in
script ) -
- ( Possible to add another race ) -
- ( Possible to add speacial effects to unit as
Teleportation or Switch between ground or air
(Jetpacks) ) -
- ( Created Unit Animation ) -
- ( Bomerang missile ) -
- ( Realtime rendered Unit shadows (opaque) jim4`s SC
patch ) -
- ( Complete 1 Campaign to nulock another ) -
- ( Overlay tiles in any size as long as dependant by
*32 / choseable between obstacle or not / anim or
not ) -
- ( Special weapons like Satelit Laser or Nukes. Build
in a building and then use building to attack spot ) -
- ( Remove the 32* Dependencie on Map Area! ) -
----------------------------------------------------------------------
You can respond by visiting:
http://savannah.nongnu.org/support/?func=detailsupport&support_id=102525&group_id=4772
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