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[Stratagus-CVS] stratagus/src/ui menus.c


From: Mohydine
Subject: [Stratagus-CVS] stratagus/src/ui menus.c
Date: Sat, 25 Oct 2003 16:59:24 -0400

CVSROOT:        /cvsroot/stratagus
Module name:    stratagus
Branch:         
Changes by:     Mohydine <address@hidden>       03/10/25 16:59:24

Modified files:
        src/ui         : menus.c 

Log message:
        Preliminary clean up: first 2000 lines.

Patches:
Index: stratagus/src/ui/menus.c
diff -u stratagus/src/ui/menus.c:1.572 stratagus/src/ui/menus.c:1.573
--- stratagus/src/ui/menus.c:1.572      Fri Oct 24 23:12:17 2003
+++ stratagus/src/ui/menus.c    Sat Oct 25 16:59:23 2003
@@ -26,7 +26,7 @@
 //      Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //      02111-1307, USA.
 //
-//     $Id: menus.c,v 1.572 2003/10/25 03:12:17 n0body Exp $
+//     $Id: menus.c,v 1.573 2003/10/25 20:59:23 mohydine Exp $
 
 //@{
 
@@ -393,7 +393,7 @@
 local void AddGameServer(void); //Add Game Server on Meta server
 local void ChangeGameServer(void); //Change Game Parameters on Meta server
 local int MetaServerConnectError(void); // Display error message
-local void MultiMetaServerClose(void);
+local void MultiMetaServerClose(void); //Close Master Server connection
 //others
 local void GameMenuReturn(void);
 local void NetErrorMenu(char *error);
@@ -424,7 +424,8 @@
 /**
 **     Other client and server selection state for Multiplayer clients
 */
-global ServerSetup ServerSetupState, LocalSetupState;
+global ServerSetup ServerSetupState;
+global ServerSetup LocalSetupState;
 
 local char ScenSelectPath[1024];               /// Scenario selector path
 local char ScenSelectDisplayPath[1024];                /// Displayed selector 
path
@@ -913,15 +914,15 @@
        strncat(TempPathBuf, name, nameLength);
 
        // Strip .gz extension.
-       if (!strcmp(TempPathBuf+strlen(TempPathBuf)-3,".gz")) {
-           TempPathBuf[strlen(TempPathBuf)-3]=0;
+       if (!strcmp(TempPathBuf + strlen(TempPathBuf)-3, ".gz")) {
+           TempPathBuf[strlen(TempPathBuf) - 3]=0;
        }
        // Strip .bz2 extension.
-       if (!strcmp(TempPathBuf+strlen(TempPathBuf)-4,".bz2")) {
-           TempPathBuf[strlen(TempPathBuf)-4]=0;
+       if (!strcmp(TempPathBuf + strlen(TempPathBuf) - 4,".bz2")) {
+           TempPathBuf[strlen(TempPathBuf) - 4]=0;
        }
        // Add .sav if not already there.
-       if (strcmp(TempPathBuf+strlen(TempPathBuf)-4,".sav")) {
+       if (strcmp(TempPathBuf + strlen(TempPathBuf) - 4,".sav")) {
            strcat(TempPathBuf, ".sav");
        }
 
@@ -945,21 +946,21 @@
     }
 
 #ifdef USE_WIN32
-    strcpy(TempPathBuf,GameName);
+    strcpy(TempPathBuf, GameName);
     mkdir(TempPathBuf);
-    strcat(TempPathBuf,"/save");
+    strcat(TempPathBuf, "/save");
     SaveDir=strdup(TempPathBuf);
     mkdir(SaveDir);
 #else
-    strcpy(TempPathBuf,getenv("HOME"));
-    strcat(TempPathBuf,"/");
-    strcat(TempPathBuf,STRATAGUS_HOME_PATH);
-    mkdir(TempPathBuf,0777);
-    strcat(TempPathBuf,"/");
-    strcat(TempPathBuf,GameName);
-    mkdir(TempPathBuf,0777);
-    strcat(TempPathBuf,"/save");
-    mkdir(TempPathBuf,0777);
+    strcpy(TempPathBuf, getenv("HOME"));
+    strcat(TempPathBuf, "/");
+    strcat(TempPathBuf, STRATAGUS_HOME_PATH);
+    mkdir(TempPathBuf, 0777);
+    strcat(TempPathBuf, "/");
+    strcat(TempPathBuf, GameName);
+    mkdir(TempPathBuf, 0777);
+    strcat(TempPathBuf, "/save");
+    mkdir(TempPathBuf, 0777);
     SaveDir = strdup(TempPathBuf);
 #endif
 }
@@ -1073,7 +1074,7 @@
            mi->d.listbox.curopt = 0;
 
            if (mi[1].d.vslider.cflags&MI_CFLAGS_DOWN) {
-               if (mi->d.listbox.curopt+mi->d.listbox.startline+1 < 
mi->d.listbox.noptions) {
+               if (mi->d.listbox.curopt+mi->d.listbox.startline + 1 < 
mi->d.listbox.noptions) {
                    mi->d.listbox.curopt++;
                    if (mi->d.listbox.curopt >= mi->d.listbox.nlines) {
                        mi->d.listbox.curopt--;
@@ -1082,7 +1083,7 @@
                    MustRedraw |= RedrawMenu;
                }
            } else if (mi[1].d.vslider.cflags&MI_CFLAGS_UP) {
-               if (mi->d.listbox.curopt+mi->d.listbox.startline > 0) {
+               if (mi->d.listbox.curopt + mi->d.listbox.startline > 0) {
                    mi->d.listbox.curopt--;
                    if (mi->d.listbox.curopt < 0) {
                        mi->d.listbox.curopt++;
@@ -1097,23 +1098,25 @@
            }
            break;
        case 1:         // mouse - move
-           if (mi[1].d.vslider.cflags&MI_CFLAGS_KNOB && 
(mi[1].flags&MenuButtonClicked)) {
+           if (mi[1].d.vslider.cflags & MI_CFLAGS_KNOB && (mi[1].flags & 
MenuButtonClicked)) {
                if (mi[1].d.vslider.curper > mi[1].d.vslider.percent) {
-                   if (mi->d.listbox.curopt+mi->d.listbox.startline+1 < 
mi->d.listbox.noptions) {
+                   if (mi->d.listbox.curopt+mi->d.listbox.startline + 1 < 
mi->d.listbox.noptions) {
                        for (;;) {
                            op = ((mi->d.listbox.curopt + 
mi->d.listbox.startline + 1) * 100) /
                                 (mi->d.listbox.noptions - 1);
                            d1 = mi[1].d.vslider.curper - 
mi[1].d.vslider.percent;
                            d2 = op - mi[1].d.vslider.curper;
-                           if (d2 >= d1)
+                           if (d2 >= d1) {
                                break;
+                           }
                            mi->d.listbox.curopt++;
                            if (mi->d.listbox.curopt >= mi->d.listbox.nlines) {
                                mi->d.listbox.curopt--;
                                mi->d.listbox.startline++;
                            }
-                           if (mi->d.listbox.curopt+mi->d.listbox.startline+1 
== mi->d.listbox.noptions)
+                           if (mi->d.listbox.curopt+mi->d.listbox.startline + 
1 == mi->d.listbox.noptions) {
                                break;
+                           }
                        }
                    }
                } else if (mi[1].d.vslider.curper < mi[1].d.vslider.percent) {
@@ -1123,15 +1126,17 @@
                                     (mi->d.listbox.noptions - 1);
                            d1 = mi[1].d.vslider.percent - 
mi[1].d.vslider.curper;
                            d2 = mi[1].d.vslider.curper - op;
-                           if (d2 >= d1)
+                           if (d2 >= d1) {
                                break;
+                           }
                            mi->d.listbox.curopt--;
                            if (mi->d.listbox.curopt < 0) {
                                mi->d.listbox.curopt++;
                                mi->d.listbox.startline--;
                            }
-                           if (mi->d.listbox.curopt+mi->d.listbox.startline == 
0)
+                           if (mi->d.listbox.curopt+mi->d.listbox.startline == 
0) {
                                break;
+                           }
                        }
                    }
                }
@@ -1179,12 +1184,12 @@
        cp = fsuffix + strlen(suf);
 #ifdef USE_ZLIB
        if (strcmp(cp, ".gz") == 0) {
-           fl->type='z';
+           fl->type = 'z';
        }
 #endif
 #ifdef USE_BZ2LIB
        if (strcmp(cp, ".bz2") == 0) {
-           fl->type='b';
+           fl->type = 'b';
        }
 #endif
        if (strcasestr(pathbuf, ".sav")) {
@@ -1313,8 +1318,8 @@
            if (mi->d.listbox.curopt == -1)
            mi->d.listbox.curopt = 0;
 
-           if (mi[1].d.vslider.cflags&MI_CFLAGS_DOWN) {
-               if (mi->d.listbox.curopt+mi->d.listbox.startline+1 < 
mi->d.listbox.noptions) {
+           if (mi[1].d.vslider.cflags & MI_CFLAGS_DOWN) {
+               if (mi->d.listbox.curopt + mi->d.listbox.startline + 1 < 
mi->d.listbox.noptions) {
                    mi->d.listbox.curopt++;
                    if (mi->d.listbox.curopt >= mi->d.listbox.nlines) {
                        mi->d.listbox.curopt--;
@@ -1322,8 +1327,8 @@
                    }
                    MustRedraw |= RedrawMenu;
                }
-           } else if (mi[1].d.vslider.cflags&MI_CFLAGS_UP) {
-               if (mi->d.listbox.curopt+mi->d.listbox.startline > 0) {
+           } else if (mi[1].d.vslider.cflags & MI_CFLAGS_UP) {
+               if (mi->d.listbox.curopt + mi->d.listbox.startline > 0) {
                    mi->d.listbox.curopt--;
                    if (mi->d.listbox.curopt < 0) {
                        mi->d.listbox.curopt++;
@@ -1338,41 +1343,45 @@
            }
            break;
        case 1:         // mouse - move
-           if (mi[1].d.vslider.cflags&MI_CFLAGS_KNOB && 
(mi[1].flags&MenuButtonClicked)) {
+           if (mi[1].d.vslider.cflags & MI_CFLAGS_KNOB && (mi[1].flags & 
MenuButtonClicked)) {
                if (mi[1].d.vslider.curper > mi[1].d.vslider.percent) {
-                   if (mi->d.listbox.curopt+mi->d.listbox.startline+1 < 
mi->d.listbox.noptions) {
+                   if (mi->d.listbox.curopt  +mi->d.listbox.startline + 1 < 
mi->d.listbox.noptions) {
                        for (;;) {
                            op = ((mi->d.listbox.curopt + 
mi->d.listbox.startline + 1) * 100) /
                                 (mi->d.listbox.noptions - 1);
                            d1 = mi[1].d.vslider.curper - 
mi[1].d.vslider.percent;
                            d2 = op - mi[1].d.vslider.curper;
-                           if (d2 >= d1)
+                           if (d2 >= d1) {
                                break;
+                           }
                            mi->d.listbox.curopt++;
                            if (mi->d.listbox.curopt >= mi->d.listbox.nlines) {
                                mi->d.listbox.curopt--;
                                mi->d.listbox.startline++;
                            }
-                           if (mi->d.listbox.curopt+mi->d.listbox.startline+1 
== mi->d.listbox.noptions)
+                           if (mi->d.listbox.curopt+mi->d.listbox.startline+1 
== mi->d.listbox.noptions) {
                                break;
+                           }
                        }
                    }
                } else if (mi[1].d.vslider.curper < mi[1].d.vslider.percent) {
-                   if (mi->d.listbox.curopt+mi->d.listbox.startline > 0) {
+                   if (mi->d.listbox.curopt + mi->d.listbox.startline > 0) {
                        for (;;) {
                            op = ((mi->d.listbox.curopt + 
mi->d.listbox.startline - 1) * 100) /
                                     (mi->d.listbox.noptions - 1);
                            d1 = mi[1].d.vslider.percent - 
mi[1].d.vslider.curper;
                            d2 = mi[1].d.vslider.curper - op;
-                           if (d2 >= d1)
+                           if (d2 >= d1) {
                                break;
+                           }
                            mi->d.listbox.curopt--;
                            if (mi->d.listbox.curopt < 0) {
                                mi->d.listbox.curopt++;
                                mi->d.listbox.startline--;
                            }
-                           if (mi->d.listbox.curopt+mi->d.listbox.startline == 
0)
+                           if (mi->d.listbox.curopt + mi->d.listbox.startline 
== 0) {
                                break;
+                           }
                        }
                    }
                }
@@ -1521,7 +1530,7 @@
 
     // Update list of files and clear input
     SaveGameLBInit(&CurrentMenu->Items[2]);
-    strcpy(CurrentMenu->Items[1].d.input.buffer,"~!_");
+    strcpy(CurrentMenu->Items[1].d.input.buffer, "~!_");
     CurrentMenu->Items[1].d.input.nch = 0;
 }
 
@@ -1753,7 +1762,7 @@
        SavePreferences();
        InitVideo();
        DestroyCursorBackground();
-       SetClipping(0,0,VideoWidth-1,VideoHeight-1);
+       SetClipping(0,0,VideoWidth - 1,VideoHeight - 1);
        CleanModules();
        CleanFonts();
        LoadCcl();
@@ -1786,7 +1795,7 @@
 */
 local void GlobalOptionsFogOriginalGem(Menuitem *mi __attribute__((unused)))
 {
-    OriginalFogOfWar=1;
+    OriginalFogOfWar = 1;
     GlobalOptionsInit(NULL);
 }
 
@@ -1795,7 +1804,7 @@
 */
 local void GlobalOptionsFogAlphaGem(Menuitem *mi __attribute__((unused)))
 {
-    OriginalFogOfWar=0;
+    OriginalFogOfWar = 0;
     GlobalOptionsInit(NULL);
 }
 
@@ -1807,12 +1816,12 @@
 #ifdef WITH_SOUND
     if (SoundFildes != -1) {
        QuitSound();
-       SoundOff=1;
+       SoundOff = 1;
     } else {
-       SoundOff=0;
-       if( InitSound() ) {
-           SoundOff=1;
-           SoundFildes=-1;
+       SoundOff = 0;
+       if(InitSound()) {
+           SoundOff = 1;
+           SoundFildes = -1;
        }
        MapUnitSounds();
        InitSoundServer();
@@ -1988,42 +1997,42 @@
     j = 0;
 
     for (i=0; i<=PlayerMax-2; ++i) {
-       if (Players[i].Type!=PlayerNobody && &Players[i]!=ThisPlayer) {
+       if (Players[i].Type != PlayerNobody && &Players[i] != ThisPlayer) {
            menu->Items[4*j+4].d.text.text = Players[i].Name;
            if (ThisPlayer->Allied&(1<<Players[i].Player)) {
-               menu->Items[4*j+5].d.gem.state = MI_GSTATE_CHECKED;
+               menu->Items[4 * j + 5].d.gem.state = MI_GSTATE_CHECKED;
            } else {
-               menu->Items[4*j+5].d.gem.state = MI_GSTATE_UNCHECKED;
+               menu->Items[4 * j + 5].d.gem.state = MI_GSTATE_UNCHECKED;
            }
            if (ThisPlayer->Enemy&(1<<Players[i].Player)) {
-               menu->Items[4*j+6].d.gem.state = MI_GSTATE_CHECKED;
+               menu->Items[4 * j + 6].d.gem.state = MI_GSTATE_CHECKED;
            } else {
-               menu->Items[4*j+6].d.gem.state = MI_GSTATE_UNCHECKED;
+               menu->Items[4 * j + 6].d.gem.state = MI_GSTATE_UNCHECKED;
            }
            if (ThisPlayer->SharedVision&(1<<Players[i].Player)) {
-               menu->Items[4*j+7].d.gem.state = MI_GSTATE_CHECKED;
+               menu->Items[4 * j + 7].d.gem.state = MI_GSTATE_CHECKED;
            } else {
-               menu->Items[4*j+7].d.gem.state = MI_GSTATE_UNCHECKED;
+               menu->Items[4 * j + 7].d.gem.state = MI_GSTATE_UNCHECKED;
            }
 
            if (ReplayGameType != ReplayNone) {
-               menu->Items[4*j+5].d.gem.state |= MI_GSTATE_PASSIVE;
-               menu->Items[4*j+6].d.gem.state |= MI_GSTATE_PASSIVE;
-               menu->Items[4*j+7].d.gem.state |= MI_GSTATE_PASSIVE;
+               menu->Items[4 * j + 5].d.gem.state |= MI_GSTATE_PASSIVE;
+               menu->Items[4 * j + 6].d.gem.state |= MI_GSTATE_PASSIVE;
+               menu->Items[4 * j + 7].d.gem.state |= MI_GSTATE_PASSIVE;
            } else {
-               menu->Items[4*j+5].d.gem.state &= ~MI_GSTATE_PASSIVE;
-               menu->Items[4*j+6].d.gem.state &= ~MI_GSTATE_PASSIVE;
-               menu->Items[4*j+7].d.gem.state &= ~MI_GSTATE_PASSIVE;
+               menu->Items[4 * j + 5].d.gem.state &= ~MI_GSTATE_PASSIVE;
+               menu->Items[4 * j + 6].d.gem.state &= ~MI_GSTATE_PASSIVE;
+               menu->Items[4 * j + 7].d.gem.state &= ~MI_GSTATE_PASSIVE;
            }
 
            ++j;
        }
     }
-    for (; j<=PlayerMax-3; ++j ) {
-       menu->Items[4*j+4].d.text.text = NULL;
-       menu->Items[4*j+5].d.gem.state = MI_GSTATE_INVISIBLE;
-       menu->Items[4*j+6].d.gem.state = MI_GSTATE_INVISIBLE;
-       menu->Items[4*j+7].d.gem.state = MI_GSTATE_INVISIBLE;
+    for (; j<=PlayerMax - 3; ++j ) {
+       menu->Items[4 * j + 4].d.text.text = NULL;
+       menu->Items[4 * j + 5].d.gem.state = MI_GSTATE_INVISIBLE;
+       menu->Items[4 * j + 6].d.gem.state = MI_GSTATE_INVISIBLE;
+       menu->Items[4 * j + 7].d.gem.state = MI_GSTATE_INVISIBLE;
     }
 }
 
@@ -2037,8 +2046,8 @@
 
     menu = CurrentMenu;
 
-    for (i=0; i<=PlayerMax-3; ++i) {
-       menu->Items[4*i+4].d.text.text = NULL;
+    for (i=0; i<=PlayerMax - 3; ++i) {
+       menu->Items[4 * i + 4].d.text.text = NULL;
     }
 }
 
@@ -2054,12 +2063,12 @@
     player = (item - 4) / 4;
 
     // Don't allow allies and enemies at the same time
-    if (item == 4*player+5) {
-       mi->menu->Items[4*player+5].d.gem.state |= MI_GSTATE_CHECKED;
-       mi->menu->Items[4*player+6].d.gem.state &= ~MI_GSTATE_CHECKED;
-    } else if (item == 4*player+6) {
-       mi->menu->Items[4*player+5].d.gem.state &= ~MI_GSTATE_CHECKED;
-       mi->menu->Items[4*player+6].d.gem.state |= MI_GSTATE_CHECKED;
+    if (item == 4 * player + 5) {
+       mi->menu->Items[4 * player + 5].d.gem.state |= MI_GSTATE_CHECKED;
+       mi->menu->Items[4 * player + 6].d.gem.state &= ~MI_GSTATE_CHECKED;
+    } else if (item == 4 * player + 6) {
+       mi->menu->Items[4 * player + 5].d.gem.state &= ~MI_GSTATE_CHECKED;
+       mi->menu->Items[4 * player + 6].d.gem.state |= MI_GSTATE_CHECKED;
     }
 
     // Don't set diplomacy until clicking ok
@@ -2077,11 +2086,11 @@
     menu = CurrentMenu;
     j = 0;
 
-    for (i=0; i<=PlayerMax-2; ++i) {
-       if (Players[i].Type!=PlayerNobody && &Players[i]!=ThisPlayer) {
+    for (i=0; i<=PlayerMax - 2; ++i) {
+       if (Players[i].Type != PlayerNobody && &Players[i] != ThisPlayer) {
            // Menu says to ally
-           if (menu->Items[4*j+5].d.gem.state == MI_GSTATE_CHECKED &&
-               menu->Items[4*j+6].d.gem.state == MI_GSTATE_UNCHECKED) {
+           if (menu->Items[4 * j + 5].d.gem.state == MI_GSTATE_CHECKED &&
+               menu->Items[4 * j + 6].d.gem.state == MI_GSTATE_UNCHECKED) {
                // Are they allied?
                if (!(ThisPlayer->Allied&(1<<Players[i].Player) &&
                    !(ThisPlayer->Enemy&(1<<Players[i].Player)))) {
@@ -2090,8 +2099,8 @@
                }
            }
            // Menu says to be enemies
-           if (menu->Items[4*j+5].d.gem.state == MI_GSTATE_UNCHECKED &&
-               menu->Items[4*j+6].d.gem.state == MI_GSTATE_CHECKED) {
+           if (menu->Items[4 * j + 5].d.gem.state == MI_GSTATE_UNCHECKED &&
+               menu->Items[4 * j + 6].d.gem.state == MI_GSTATE_CHECKED) {
                // Are they enemies?
                if( !(!(ThisPlayer->Allied&(1<<Players[i].Player)) &&
                    ThisPlayer->Enemy&(1<<Players[i].Player))) {
@@ -7315,7 +7324,6 @@
     char* reply;
     Menu* menu;
     char* port;
-       
 
     SendMetaCommand("NumberOfGames","");
     menu = FindMenu("metaserver-list");




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